blender/extern/bullet/BulletDynamics/ConstraintSolver/ContactSolverInfo.h
Erwin Coumans 281f236e6e Minor changes in Bullet:
- on Ton's request use double versions of cos,sin,tan, sqrt etc.
just like Solid in MT_Scalar #if defined (__sun) || defined (__sun__) || defined (__sparc) || defined (__APPLE__)
- updated an url in the header of files
2005-10-30 06:44:42 +00:00

41 lines
919 B
C

/*
* Copyright (c) 2005 Erwin Coumans http://continuousphysics.com/Bullet/
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies.
* Erwin Coumans makes no representations about the suitability
* of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*/
#ifndef CONTACT_SOLVER_INFO
#define CONTACT_SOLVER_INFO
struct ContactSolverInfo
{
inline ContactSolverInfo()
{
m_tau = 0.4f;
m_damping = 0.9f;
m_friction = 0.3f;
m_restitution = 0.f;
m_maxErrorReduction = 20.f;
m_numIterations = 10;
m_sor = 1.3f;
}
float m_tau;
float m_damping;
float m_friction;
float m_timeStep;
float m_restitution;
int m_numIterations;
float m_maxErrorReduction;
float m_sor;
};
#endif //CONTACT_SOLVER_INFO