blender/intern/cycles
Brecht Van Lommel 4bdb54a76e Cycles OpenCL: patch #35514 by Doug Gale
* Support using devices from all OpenCL platforms, so that you can use e.g. both
  Intel and NVidia OpenCL implementations if you have them installed.
* Fix compile error due to missing fmodf after recent math node change.
* Enable advanced shading for Intel OpenCL.
* CYCLES_OPENCL_DEBUG environment variable for generating debug symbols so you
  can debug with gdb. This crashes the compiler with Intel OpenCL on Linux though.
  To make this work the preprocessed kernel source code is written out, as gdb
  needs this.
* Show OpenCL compiler warnings even if the build succeeded.
* Some small fixes to initialize cdDevice to NULL, add missing NULL check when
  creating buffer and add missing space at end of build options for Apple OpenCL.
* Fix crash with multi device + opencl, now e.g. CPU + GPU render should work.

I did a few tweaks to the code and also:

* Fix viewport render failing sometimes with Apple CPU OpenCL, was not taking
  workgroup size limits into account properly.
* Add compile error when advanced shading in the Blender binary and OpenCL kernel
  are not in sync.
2013-05-27 16:21:07 +00:00
..
app Cycles Test App: 2013-01-17 22:51:54 +00:00
blender Cycles / Toon BSDF: 2013-05-23 17:45:20 +00:00
bvh Cycles : 2013-05-14 18:31:55 +00:00
cmake Cycles / CMake: 2012-11-09 18:31:04 +00:00
device Cycles OpenCL: patch #35514 by Doug Gale 2013-05-27 16:21:07 +00:00
doc edits to cycles cmake files so cmake_consistency_check.py can parse them. 2011-11-08 20:27:37 +00:00
kernel Cycles OpenCL: patch #35514 by Doug Gale 2013-05-27 16:21:07 +00:00
render Cycles / Toon BSDF: 2013-05-23 17:45:20 +00:00
subd Cycles / Math: 2013-05-12 14:13:29 +00:00
util Cycles OpenCL: patch #35514 by Doug Gale 2013-05-27 16:21:07 +00:00
CMakeLists.txt Fix cycles intersection issue with overlapping faces on windows 32 bit and CPU 2013-02-04 16:12:37 +00:00
SConscript Cycles: 2013-05-09 14:21:36 +00:00