blender/source/gameengine/GameLogic/SCA_PropertySensor.cpp
Campbell Barton 6b9f3b5f5c BGE Python API
Remove the last of the odd C++/python wrapper code from http://www.python.org/doc/PyCPP.html (~1998)

* Use python subclasses rather then having fake subclassing through get/set attributes calling parent types.
* PyObject getset arrays are created while initializing the types, converted from our own attribute arrays. This way python deals with subclasses and we dont have to define getattro or setattro functions for each type.
* GameObjects and Scenes no longer have attribute access to properties. only dictionary style access - ob['prop']
* remove each class's get/set/dir functions.
* remove isA() methods, can use PyObject_TypeCheck() in C and issubclass() in python.
* remove Parents[] array for each C++ class, was only used for isA() and wasnt correct in quite a few cases.
* remove PyTypeObject that was being passed as the last argument to each class (the parent classes too).

TODO -
* Light and VertexProxy need to be converted to using attributes.
* memory for getset arrays is never freed, not that bad since its will only allocates once.
2009-06-28 11:22:26 +00:00

460 lines
12 KiB
C++

/**
* Property sensor
*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <iostream>
#include "SCA_PropertySensor.h"
#include "Operator2Expr.h"
#include "ConstExpr.h"
#include "InputParser.h"
#include "StringValue.h"
#include "SCA_EventManager.h"
#include "SCA_LogicManager.h"
#include "BoolValue.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
SCA_PropertySensor::SCA_PropertySensor(SCA_EventManager* eventmgr,
SCA_IObject* gameobj,
const STR_String& propname,
const STR_String& propval,
const STR_String& propmaxval,
KX_PROPSENSOR_TYPE checktype)
: SCA_ISensor(gameobj,eventmgr),
m_checktype(checktype),
m_checkpropval(propval),
m_checkpropmaxval(propmaxval),
m_checkpropname(propname),
m_range_expr(NULL)
{
//CParser pars;
//pars.SetContext(this->AddRef());
//CValue* resultval = m_rightexpr->Calculate();
CValue* orgprop = GetParent()->FindIdentifier(m_checkpropname);
if (!orgprop->IsError())
{
m_previoustext = orgprop->GetText();
}
orgprop->Release();
if (m_checktype==KX_PROPSENSOR_INTERVAL)
{
PrecalculateRangeExpression();
}
Init();
}
void SCA_PropertySensor::Init()
{
m_recentresult = false;
m_lastresult = m_invert?true:false;
m_reset = true;
}
void SCA_PropertySensor::PrecalculateRangeExpression()
{
CParser pars;
//The context is needed to retrieve the property at runtime but it creates
//loop of references
pars.SetContext(this->AddRef());
STR_String checkstr = "(" + m_checkpropval + " <= "
+ m_checkpropname + ") && ( "
+ m_checkpropname + " <= "
+ m_checkpropmaxval + ")";
m_range_expr = pars.ProcessText(checkstr);
}
// Forced deletion of precalculated range expression to break reference loop
// Use this function when you know that you won't use the sensor anymore
void SCA_PropertySensor::Delete()
{
if (m_range_expr)
{
m_range_expr->Release();
m_range_expr = NULL;
}
Release();
}
CValue* SCA_PropertySensor::GetReplica()
{
SCA_PropertySensor* replica = new SCA_PropertySensor(*this);
// m_range_expr must be recalculated on replica!
replica->ProcessReplica();
replica->Init();
replica->m_range_expr = NULL;
if (replica->m_checktype==KX_PROPSENSOR_INTERVAL)
{
replica->PrecalculateRangeExpression();
}
return replica;
}
bool SCA_PropertySensor::IsPositiveTrigger()
{
bool result = m_recentresult;//CheckPropertyCondition();
if (m_invert)
result = !result;
return result;
}
SCA_PropertySensor::~SCA_PropertySensor()
{
//if (m_rightexpr)
// m_rightexpr->Release();
if (m_range_expr)
{
m_range_expr->Release();
m_range_expr=NULL;
}
}
bool SCA_PropertySensor::Evaluate()
{
bool result = CheckPropertyCondition();
bool reset = m_reset && m_level;
m_reset = false;
if (m_lastresult!=result)
{
m_lastresult = result;
return true;
}
return (reset) ? true : false;
}
bool SCA_PropertySensor::CheckPropertyCondition()
{
m_recentresult=false;
bool result=false;
bool reverse = false;
switch (m_checktype)
{
case KX_PROPSENSOR_NOTEQUAL:
reverse = true;
case KX_PROPSENSOR_EQUAL:
{
CValue* orgprop = GetParent()->FindIdentifier(m_checkpropname);
if (!orgprop->IsError())
{
const STR_String& testprop = orgprop->GetText();
// Force strings to upper case, to avoid confusion in
// bool tests. It's stupid the prop's identity is lost
// on the way here...
if ((&testprop == &CBoolValue::sTrueString) || (&testprop == &CBoolValue::sFalseString)) {
m_checkpropval.Upper();
}
result = (testprop == m_checkpropval);
}
orgprop->Release();
if (reverse)
result = !result;
break;
}
case KX_PROPSENSOR_EXPRESSION:
{
/*
if (m_rightexpr)
{
CValue* resultval = m_rightexpr->Calculate();
if (resultval->IsError())
{
int i=0;
STR_String errortest = resultval->GetText();
printf(errortest);
} else
{
result = resultval->GetNumber() != 0;
}
}
*/
break;
}
case KX_PROPSENSOR_INTERVAL:
{
//CValue* orgprop = GetParent()->FindIdentifier(m_checkpropname);
//if (orgprop)
//{
if (m_range_expr)
{
CValue* vallie = m_range_expr->Calculate();
if (vallie)
{
const STR_String& errtext = vallie->GetText();
if (&errtext == &CBoolValue::sTrueString)
{
result = true;
} else
{
if (vallie->IsError())
{
//printf (errtext.ReadPtr());
}
}
vallie->Release();
}
}
//}
//cout << " \nSens:Prop:interval!"; /* need implementation here!!! */
break;
}
case KX_PROPSENSOR_CHANGED:
{
CValue* orgprop = GetParent()->FindIdentifier(m_checkpropname);
if (!orgprop->IsError())
{
if (m_previoustext != orgprop->GetText())
{
m_previoustext = orgprop->GetText();
result = true;
}
}
orgprop->Release();
//cout << " \nSens:Prop:changed!"; /* need implementation here!!! */
break;
}
default:
; /* error */
}
//the concept of Edge and Level triggering has unwanted effect for KX_PROPSENSOR_CHANGED
//see Game Engine bugtracker [ #3809 ]
if (m_checktype != KX_PROPSENSOR_CHANGED)
{
m_recentresult=result;
} else
{
m_recentresult=result;//true;
}
return result;
}
CValue* SCA_PropertySensor::FindIdentifier(const STR_String& identifiername)
{
return GetParent()->FindIdentifier(identifiername);
}
int SCA_PropertySensor::validValueForProperty(void *self, const PyAttributeDef*)
{
/* There is no type checking at this moment, unfortunately... */
return 0;
}
/* ------------------------------------------------------------------------- */
/* Python functions */
/* ------------------------------------------------------------------------- */
/* Integration hooks ------------------------------------------------------- */
PyTypeObject SCA_PropertySensor::Type = {
#if (PY_VERSION_HEX >= 0x02060000)
PyVarObject_HEAD_INIT(NULL, 0)
#else
/* python 2.5 and below */
PyObject_HEAD_INIT( NULL ) /* required py macro */
0, /* ob_size */
#endif
"SCA_PropertySensor",
sizeof(PyObjectPlus_Proxy),
0,
py_base_dealloc,
0,
0,
0,
0,
py_base_repr,
0,0,0,0,0,0,
NULL, //py_base_getattro,
NULL, //py_base_setattro,
0,
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
0,0,0,0,0,0,0,
Methods,
0,
0,
&SCA_ISensor::Type
};
PyMethodDef SCA_PropertySensor::Methods[] = {
//Deprecated functions ------>
{"getType", (PyCFunction) SCA_PropertySensor::sPyGetType, METH_NOARGS, (PY_METHODCHAR)GetType_doc},
{"setType", (PyCFunction) SCA_PropertySensor::sPySetType, METH_VARARGS, (PY_METHODCHAR)SetType_doc},
{"getProperty", (PyCFunction) SCA_PropertySensor::sPyGetProperty, METH_NOARGS, (PY_METHODCHAR)GetProperty_doc},
{"setProperty", (PyCFunction) SCA_PropertySensor::sPySetProperty, METH_VARARGS, (PY_METHODCHAR)SetProperty_doc},
{"getValue", (PyCFunction) SCA_PropertySensor::sPyGetValue, METH_NOARGS, (PY_METHODCHAR)GetValue_doc},
{"setValue", (PyCFunction) SCA_PropertySensor::sPySetValue, METH_VARARGS, (PY_METHODCHAR)SetValue_doc},
//<----- Deprecated
{NULL,NULL} //Sentinel
};
PyAttributeDef SCA_PropertySensor::Attributes[] = {
KX_PYATTRIBUTE_INT_RW("mode",KX_PROPSENSOR_NODEF,KX_PROPSENSOR_MAX-1,false,SCA_PropertySensor,m_checktype),
KX_PYATTRIBUTE_STRING_RW_CHECK("propName",0,100,false,SCA_PropertySensor,m_checkpropname,CheckProperty),
KX_PYATTRIBUTE_STRING_RW_CHECK("value",0,100,false,SCA_PropertySensor,m_checkpropval,validValueForProperty),
{ NULL } //Sentinel
};
/* 1. getType */
const char SCA_PropertySensor::GetType_doc[] =
"getType()\n"
"\tReturns the type of check this sensor performs.\n";
PyObject* SCA_PropertySensor::PyGetType()
{
ShowDeprecationWarning("getType()", "the mode property");
return PyInt_FromLong(m_checktype);
}
/* 2. setType */
const char SCA_PropertySensor::SetType_doc[] =
"setType(type)\n"
"\t- type: KX_PROPSENSOR_EQUAL, KX_PROPSENSOR_NOTEQUAL,\n"
"\t KX_PROPSENSOR_INTERVAL, KX_PROPSENSOR_CHANGED,\n"
"\t or KX_PROPSENSOR_EXPRESSION.\n"
"\tSet the type of check to perform.\n";
PyObject* SCA_PropertySensor::PySetType(PyObject* args)
{
ShowDeprecationWarning("setType()", "the mode property");
int typeArg;
if (!PyArg_ParseTuple(args, "i:setType", &typeArg)) {
return NULL;
}
if ( (typeArg > KX_PROPSENSOR_NODEF)
&& (typeArg < KX_PROPSENSOR_MAX) ) {
m_checktype = typeArg;
}
Py_RETURN_NONE;
}
/* 3. getProperty */
const char SCA_PropertySensor::GetProperty_doc[] =
"getProperty()\n"
"\tReturn the property with which the sensor operates.\n";
PyObject* SCA_PropertySensor::PyGetProperty()
{
ShowDeprecationWarning("getProperty()", "the 'propName' property");
return PyString_FromString(m_checkpropname);
}
/* 4. setProperty */
const char SCA_PropertySensor::SetProperty_doc[] =
"setProperty(name)\n"
"\t- name: string\n"
"\tSets the property with which to operate. If there is no property\n"
"\tof this name, the call is ignored.\n";
PyObject* SCA_PropertySensor::PySetProperty(PyObject* args)
{
ShowDeprecationWarning("setProperty()", "the 'propName' property");
/* We should query whether the name exists. Or should we create a prop */
/* on the fly? */
char *propNameArg = NULL;
if (!PyArg_ParseTuple(args, "s:setProperty", &propNameArg)) {
return NULL;
}
CValue *prop = FindIdentifier(STR_String(propNameArg));
if (!prop->IsError()) {
m_checkpropname = propNameArg;
} else {
; /* error: bad property name */
}
prop->Release();
Py_RETURN_NONE;
}
/* 5. getValue */
const char SCA_PropertySensor::GetValue_doc[] =
"getValue()\n"
"\tReturns the value with which the sensor operates.\n";
PyObject* SCA_PropertySensor::PyGetValue()
{
ShowDeprecationWarning("getValue()", "the value property");
return PyString_FromString(m_checkpropval);
}
/* 6. setValue */
const char SCA_PropertySensor::SetValue_doc[] =
"setValue(value)\n"
"\t- value: string\n"
"\tSet the value with which the sensor operates. If the value\n"
"\tis not compatible with the type of the property, the subsequent\n"
"\t action is ignored.\n";
PyObject* SCA_PropertySensor::PySetValue(PyObject* args)
{
ShowDeprecationWarning("setValue()", "the value property");
/* Here, we need to check whether the value is 'valid' for this property.*/
/* We know that the property exists, or is NULL. */
char *propValArg = NULL;
if(!PyArg_ParseTuple(args, "s:setValue", &propValArg)) {
return NULL;
}
STR_String oldval = m_checkpropval;
m_checkpropval = propValArg;
if (validValueForProperty(m_proxy, NULL)) {
m_checkpropval = oldval;
return NULL;
}
Py_RETURN_NONE;
}
/* eof */