blender/release/scripts/freestyle/style_modules/thickness_fof_depth_discontinuity.py

38 lines
1.6 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# Filename : thickness_fof_depth_discontinuity.py
# Author : Stephane Grabli
# Date : 04/08/2005
# Purpose : Assigns to strokes a thickness that depends on the depth discontinuity
from freestyle import ChainSilhouetteIterator, ConstantColorShader, ConstantThicknessShader, \
Operators, QuantitativeInvisibilityUP1D, SamplingShader, TrueUP1D
from logical_operators import NotUP1D
from shaders import pyDepthDiscontinuityThicknessShader
Operators.select(QuantitativeInvisibilityUP1D(0))
Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0)))
shaders_list = [
SamplingShader(1),
ConstantThicknessShader(3),
ConstantColorShader(0.0, 0.0, 0.0),
pyDepthDiscontinuityThicknessShader(0.8, 6),
]
Operators.create(TrueUP1D(), shaders_list)