forked from bartvdbraak/blender
cdc7d0b85f
Due to popular request and usability considerations, this commit reintroduces functionality similar to 2.4's "Draw Mode" for Grease Pencil. In the toolbar under the Draw/Line/Eraser buttons, you can find the "Use Sketching Sessions" toggle, which enables this feature. This is a per-scene setting, and defaults to off, so that the current 2.5 behaviour is still the default (i.e. the Grease Pencil operator will only do a single stroke at a time). With this option enabled, drawing with Grease Pencil will enter a semi-modal state where you can draw multiple strokes without needing to keep holding the DKEY throughout (though you'll still need to do so to start the strokes, unless you use some toolbar buttons), while still being able to manipulate the viewport. Header help-text prints show the appropriate keybindings (i.e. press ESCKEY or ENTER to end the sketching session). Notes: - To aid maintainability of the 3D-View toolbar code, I've taken the liberty to factor out the groups of widgets which commonly occur in most of the toolbars into separate functions (namely "Repeat" and "Grease Pencil"). Perhaps it might make it slightly harder to newbies to the toolbar code to grasp, though the physics panels are far worse ;) - I've reshuffled some code in the Grease Pencil code to separate out the various states of operation again more clearly, though some more work is still needed there (TODO) - There can now be only one Grease Pencil operator running at a time - Redoing Grease Pencil operations where sketching sessions was enabled still needs work. Namely, a way of delimiting the set of points recorded into strokes is still needed (TODO) - Ultimately, it should be possible to switch tools midway through a session. Currently sessions are limited to only being able to be used with a single drawing mode (TODO) - After ending a drawing session, the titlebar contols may not work on Windows without manually making the main window lose focus and then regain (i.e. click on some other window in toolbar, then come back). This may be related to (bug #25480)
1301 lines
43 KiB
Python
1301 lines
43 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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class View3DPanel():
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'TOOLS'
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# **************** standard tool clusters ******************
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# History/Repeat tools
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def draw_repeat_tools(context, layout):
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col = layout.column(align=True)
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col.label(text="Repeat:")
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col.operator("screen.repeat_last")
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col.operator("screen.repeat_history", text="History...")
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# Grease Pencil tools
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def draw_gpencil_tools(context, layout):
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col = layout.column(align=True)
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col.label(text="Grease Pencil:")
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row = col.row()
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row.operator("gpencil.draw", text="Draw").mode = 'DRAW'
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row.operator("gpencil.draw", text="Line").mode = 'DRAW_STRAIGHT'
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row.operator("gpencil.draw", text="Erase").mode = 'ERASER'
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row = col.row()
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row.prop(context.tool_settings, "use_grease_pencil_sessions")
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# ********** default tools for objectmode ****************
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class VIEW3D_PT_tools_objectmode(View3DPanel, bpy.types.Panel):
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bl_context = "objectmode"
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bl_label = "Object Tools"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.label(text="Transform:")
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col.operator("transform.translate")
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col.operator("transform.rotate")
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col.operator("transform.resize", text="Scale")
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col = layout.column(align=True)
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col.operator("object.origin_set", text="Origin")
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col = layout.column(align=True)
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col.label(text="Object:")
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col.operator("object.duplicate_move")
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col.operator("object.delete")
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col.operator("object.join")
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active_object = context.active_object
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if active_object and active_object.type == 'MESH':
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col = layout.column(align=True)
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col.label(text="Shading:")
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col.operator("object.shade_smooth", text="Smooth")
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col.operator("object.shade_flat", text="Flat")
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col = layout.column(align=True)
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col.label(text="Keyframes:")
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col.operator("anim.keyframe_insert_menu", text="Insert")
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col.operator("anim.keyframe_delete_v3d", text="Remove")
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draw_repeat_tools(context, layout)
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draw_gpencil_tools(context, layout)
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# ********** default tools for editmode_mesh ****************
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class VIEW3D_PT_tools_meshedit(View3DPanel, bpy.types.Panel):
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bl_context = "mesh_edit"
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bl_label = "Mesh Tools"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.label(text="Transform:")
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col.operator("transform.translate")
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col.operator("transform.rotate")
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col.operator("transform.resize", text="Scale")
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col.operator("transform.shrink_fatten", text="Along Normal")
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col = layout.column(align=True)
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col.label(text="Deform:")
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col.operator("transform.edge_slide")
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col.operator("mesh.rip_move")
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col.operator("mesh.noise")
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col.operator("mesh.vertices_smooth")
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col = layout.column(align=True)
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col.label(text="Add:")
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col.operator("view3d.edit_mesh_extrude_move_normal", text="Extrude Region")
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col.operator("view3d.edit_mesh_extrude_individual_move", text="Extrude Individual")
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col.operator("mesh.subdivide")
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col.operator("mesh.loopcut_slide")
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col.operator("mesh.duplicate_move", text="Duplicate")
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col.operator("mesh.spin")
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col.operator("mesh.screw")
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col = layout.column(align=True)
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col.label(text="Remove:")
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col.operator("mesh.delete")
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col.operator("mesh.merge")
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col.operator("mesh.remove_doubles")
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col = layout.column(align=True)
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col.label(text="Normals:")
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col.operator("mesh.normals_make_consistent", text="Recalculate")
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col.operator("mesh.flip_normals", text="Flip Direction")
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col = layout.column(align=True)
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col.label(text="UV Mapping:")
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col.operator("wm.call_menu", text="Unwrap").name = "VIEW3D_MT_uv_map"
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col.operator("mesh.mark_seam")
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col.operator("mesh.mark_seam", text="Clear Seam").clear = True
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col = layout.column(align=True)
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col.label(text="Shading:")
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col.operator("mesh.faces_shade_smooth", text="Smooth")
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col.operator("mesh.faces_shade_flat", text="Flat")
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draw_repeat_tools(context, layout)
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draw_gpencil_tools(context, layout)
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class VIEW3D_PT_tools_meshedit_options(View3DPanel, bpy.types.Panel):
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bl_context = "mesh_edit"
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bl_label = "Mesh Options"
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def draw(self, context):
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layout = self.layout
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ob = context.active_object
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if ob:
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mesh = context.active_object.data
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col = layout.column(align=True)
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col.prop(mesh, "use_mirror_x")
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col.prop(mesh, "use_mirror_topology")
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col.prop(context.tool_settings, "edge_path_mode")
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# ********** default tools for editmode_curve ****************
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class VIEW3D_PT_tools_curveedit(View3DPanel, bpy.types.Panel):
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bl_context = "curve_edit"
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bl_label = "Curve Tools"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.label(text="Transform:")
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col.operator("transform.translate")
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col.operator("transform.rotate")
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col.operator("transform.resize", text="Scale")
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col = layout.column(align=True)
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col.operator("transform.transform", text="Tilt").mode = 'TILT'
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col.operator("transform.transform", text="Shrink/Fatten").mode = 'CURVE_SHRINKFATTEN'
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col = layout.column(align=True)
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col.label(text="Curve:")
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col.operator("curve.duplicate")
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col.operator("curve.delete")
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col.operator("curve.cyclic_toggle")
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col.operator("curve.switch_direction")
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col.operator("curve.spline_type_set")
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col = layout.column(align=True)
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col.label(text="Handles:")
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row = col.row()
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row.operator("curve.handle_type_set", text="Auto").type = 'AUTOMATIC'
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row.operator("curve.handle_type_set", text="Vector").type = 'VECTOR'
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row = col.row()
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row.operator("curve.handle_type_set", text="Align").type = 'ALIGNED'
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row.operator("curve.handle_type_set", text="Free").type = 'FREE_ALIGN'
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col = layout.column(align=True)
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col.label(text="Modeling:")
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col.operator("curve.extrude")
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col.operator("curve.subdivide")
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draw_repeat_tools(context, layout)
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draw_gpencil_tools(context, layout)
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# ********** default tools for editmode_surface ****************
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class VIEW3D_PT_tools_surfaceedit(View3DPanel, bpy.types.Panel):
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bl_context = "surface_edit"
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bl_label = "Surface Tools"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.label(text="Transform:")
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col.operator("transform.translate")
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col.operator("transform.rotate")
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col.operator("transform.resize", text="Scale")
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col = layout.column(align=True)
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col.label(text="Curve:")
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col.operator("curve.duplicate")
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col.operator("curve.delete")
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col.operator("curve.cyclic_toggle")
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col.operator("curve.switch_direction")
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col = layout.column(align=True)
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col.label(text="Modeling:")
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col.operator("curve.extrude")
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col.operator("curve.subdivide")
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draw_repeat_tools(context, layout)
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draw_gpencil_tools(context, layout)
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# ********** default tools for editmode_text ****************
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class VIEW3D_PT_tools_textedit(View3DPanel, bpy.types.Panel):
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bl_context = "text_edit"
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bl_label = "Text Tools"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.label(text="Text Edit:")
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col.operator("font.text_copy", text="Copy")
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col.operator("font.text_cut", text="Cut")
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col.operator("font.text_paste", text="Paste")
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col = layout.column(align=True)
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col.label(text="Set Case:")
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col.operator("font.case_set", text="To Upper").case = 'UPPER'
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col.operator("font.case_set", text="To Lower").case = 'LOWER'
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col = layout.column(align=True)
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col.label(text="Style:")
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col.operator("font.style_toggle", text="Bold").style = 'BOLD'
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col.operator("font.style_toggle", text="Italic").style = 'ITALIC'
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col.operator("font.style_toggle", text="Underline").style = 'UNDERLINE'
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draw_repeat_tools(context, layout)
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# ********** default tools for editmode_armature ****************
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class VIEW3D_PT_tools_armatureedit(View3DPanel, bpy.types.Panel):
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bl_context = "armature_edit"
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bl_label = "Armature Tools"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.label(text="Transform:")
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col.operator("transform.translate")
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col.operator("transform.rotate")
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col.operator("transform.resize", text="Scale")
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col = layout.column(align=True)
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col.label(text="Bones:")
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col.operator("armature.bone_primitive_add", text="Add")
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col.operator("armature.duplicate_move", text="Duplicate")
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col.operator("armature.delete", text="Delete")
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col = layout.column(align=True)
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col.label(text="Modeling:")
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col.operator("armature.extrude_move")
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col.operator("armature.subdivide", text="Subdivide")
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draw_repeat_tools(context, layout)
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draw_gpencil_tools(context, layout)
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class VIEW3D_PT_tools_armatureedit_options(View3DPanel, bpy.types.Panel):
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bl_context = "armature_edit"
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bl_label = "Armature Options"
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def draw(self, context):
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layout = self.layout
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arm = context.active_object.data
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col = layout.column(align=True)
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col.prop(arm, "use_mirror_x")
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# ********** default tools for editmode_mball ****************
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class VIEW3D_PT_tools_mballedit(View3DPanel, bpy.types.Panel):
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bl_context = "mball_edit"
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bl_label = "Meta Tools"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.label(text="Transform:")
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col.operator("transform.translate")
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col.operator("transform.rotate")
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col.operator("transform.resize", text="Scale")
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draw_repeat_tools(context, layout)
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draw_gpencil_tools(context, layout)
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# ********** default tools for editmode_lattice ****************
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class VIEW3D_PT_tools_latticeedit(View3DPanel, bpy.types.Panel):
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bl_context = "lattice_edit"
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bl_label = "Lattice Tools"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.label(text="Transform:")
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col.operator("transform.translate")
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col.operator("transform.rotate")
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col.operator("transform.resize", text="Scale")
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col = layout.column(align=True)
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col.operator("lattice.make_regular")
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draw_repeat_tools(context, layout)
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draw_gpencil_tools(context, layout)
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# ********** default tools for posemode ****************
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class VIEW3D_PT_tools_posemode(View3DPanel, bpy.types.Panel):
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bl_context = "posemode"
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bl_label = "Pose Tools"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.label(text="Transform:")
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col.operator("transform.translate")
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col.operator("transform.rotate")
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col.operator("transform.resize", text="Scale")
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col = layout.column(align=True)
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col.label(text="In-Between:")
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row = col.row()
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row.operator("pose.push", text="Push")
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row.operator("pose.relax", text="Relax")
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col.operator("pose.breakdown", text="Breakdowner")
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col = layout.column(align=True)
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col.label(text="Pose:")
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row = col.row()
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row.operator("pose.copy", text="Copy")
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row.operator("pose.paste", text="Paste")
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col = layout.column(align=True)
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col.operator("poselib.pose_add", text="Add To Library")
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col = layout.column(align=True)
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col.label(text="Keyframes:")
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col.operator("anim.keyframe_insert_menu", text="Insert")
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col.operator("anim.keyframe_delete_v3d", text="Remove")
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draw_repeat_tools(context, layout)
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draw_gpencil_tools(context, layout)
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class VIEW3D_PT_tools_posemode_options(View3DPanel, bpy.types.Panel):
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bl_context = "posemode"
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bl_label = "Pose Options"
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def draw(self, context):
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layout = self.layout
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arm = context.active_object.data
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col = layout.column(align=True)
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col.prop(arm, "use_mirror_x")
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col.prop(arm, "use_auto_ik")
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# ********** default tools for paint modes ****************
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class PaintPanel():
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'TOOLS'
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@staticmethod
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def paint_settings(context):
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ts = context.tool_settings
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if context.sculpt_object:
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return ts.sculpt
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elif context.vertex_paint_object:
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return ts.vertex_paint
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elif context.weight_paint_object:
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return ts.weight_paint
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elif context.texture_paint_object:
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return ts.image_paint
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elif context.particle_edit_object:
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return ts.particle_edit
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return None
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class VIEW3D_PT_tools_brush(PaintPanel, bpy.types.Panel):
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bl_label = "Brush"
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@classmethod
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def poll(cls, context):
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return cls.paint_settings(context)
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def draw(self, context):
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layout = self.layout
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settings = __class__.paint_settings(context)
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brush = settings.brush
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if not context.particle_edit_object:
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col = layout.split().column()
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col.template_ID_preview(settings, "brush", new="brush.add", rows=3, cols=8)
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# Particle Mode #
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# XXX This needs a check if psys is editable.
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if context.particle_edit_object:
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# XXX Select Particle System
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layout.column().prop(settings, "tool", expand=True)
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if settings.tool != 'NONE':
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col = layout.column()
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col.prop(brush, "size", slider=True)
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if settings.tool != 'ADD':
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col.prop(brush, "strength", slider=True)
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if settings.tool == 'ADD':
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col.prop(brush, "count")
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col = layout.column()
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col.prop(settings, "use_default_interpolate")
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sub = col.column(align=True)
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sub.active = settings.use_default_interpolate
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sub.prop(brush, "steps", slider=True)
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sub.prop(settings, "default_key_count", slider=True)
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elif settings.tool == 'LENGTH':
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layout.prop(brush, "length_mode", expand=True)
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elif settings.tool == 'PUFF':
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layout.prop(brush, "puff_mode", expand=True)
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layout.prop(brush, "use_puff_volume")
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# Sculpt Mode #
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elif context.sculpt_object and brush:
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|
|
col = layout.column()
|
|
|
|
col.separator()
|
|
|
|
row = col.row(align=True)
|
|
|
|
if brush.use_locked_size:
|
|
row.prop(brush, "use_locked_size", toggle=True, text="", icon='LOCKED')
|
|
row.prop(brush, "unprojected_radius", text="Radius", slider=True)
|
|
else:
|
|
row.prop(brush, "use_locked_size", toggle=True, text="", icon='UNLOCKED')
|
|
row.prop(brush, "size", text="Radius", slider=True)
|
|
|
|
row.prop(brush, "use_pressure_size", toggle=True, text="")
|
|
|
|
if brush.sculpt_tool not in ('SNAKE_HOOK', 'GRAB', 'ROTATE'):
|
|
col.separator()
|
|
|
|
row = col.row(align=True)
|
|
|
|
if brush.use_space and brush.sculpt_tool not in ('SMOOTH'):
|
|
if brush.use_space_atten:
|
|
row.prop(brush, "use_space_atten", toggle=True, text="", icon='LOCKED')
|
|
else:
|
|
row.prop(brush, "use_space_atten", toggle=True, text="", icon='UNLOCKED')
|
|
|
|
row.prop(brush, "strength", text="Strength", slider=True)
|
|
row.prop(brush, "use_pressure_strength", text="")
|
|
|
|
if brush.sculpt_tool not in ('SMOOTH'):
|
|
col.separator()
|
|
|
|
row = col.row(align=True)
|
|
row.prop(brush, "auto_smooth_factor", slider=True)
|
|
row.prop(brush, "use_inverse_smooth_pressure", toggle=True, text="")
|
|
|
|
if brush.sculpt_tool in ('GRAB', 'SNAKE_HOOK'):
|
|
col.separator()
|
|
|
|
row = col.row(align=True)
|
|
row.prop(brush, "normal_weight", slider=True)
|
|
|
|
if brush.sculpt_tool in ('CREASE', 'BLOB'):
|
|
col.separator()
|
|
|
|
row = col.row(align=True)
|
|
row.prop(brush, "crease_pinch_factor", slider=True, text="Pinch")
|
|
|
|
if brush.sculpt_tool not in ('PINCH', 'INFLATE', 'SMOOTH'):
|
|
row = col.row(align=True)
|
|
|
|
col.separator()
|
|
|
|
if brush.use_original_normal:
|
|
row.prop(brush, "use_original_normal", toggle=True, text="", icon='LOCKED')
|
|
else:
|
|
row.prop(brush, "use_original_normal", toggle=True, text="", icon='UNLOCKED')
|
|
|
|
row.prop(brush, "sculpt_plane", text="")
|
|
|
|
#if brush.sculpt_tool in ('CLAY', 'CLAY_TUBES', 'FLATTEN', 'FILL', 'SCRAPE'):
|
|
if brush.sculpt_tool in ('CLAY', 'FLATTEN', 'FILL', 'SCRAPE'):
|
|
row = col.row(align=True)
|
|
row.prop(brush, "plane_offset", slider=True)
|
|
row.prop(brush, "use_offset_pressure", text="")
|
|
|
|
col.separator()
|
|
|
|
row = col.row()
|
|
row.prop(brush, "use_plane_trim", text="Trim")
|
|
row = col.row()
|
|
row.active = brush.use_plane_trim
|
|
row.prop(brush, "plane_trim", slider=True, text="Distance")
|
|
|
|
col.separator()
|
|
|
|
row = col.row()
|
|
row.prop(brush, "use_frontface", text="Front Faces Only")
|
|
|
|
col.separator()
|
|
col.row().prop(brush, "direction", expand=True)
|
|
|
|
if brush.sculpt_tool in ('DRAW', 'CREASE', 'BLOB', 'INFLATE', 'LAYER', 'CLAY'):
|
|
col.separator()
|
|
|
|
col.prop(brush, "use_accumulate")
|
|
|
|
if brush.sculpt_tool == 'LAYER':
|
|
col.separator()
|
|
|
|
ob = context.sculpt_object
|
|
do_persistent = True
|
|
|
|
# not supported yet for this case
|
|
for md in ob.modifiers:
|
|
if md.type == 'MULTIRES':
|
|
do_persistent = False
|
|
|
|
if do_persistent:
|
|
col.prop(brush, "use_persistent")
|
|
col.operator("sculpt.set_persistent_base")
|
|
|
|
# Texture Paint Mode #
|
|
|
|
elif context.texture_paint_object and brush:
|
|
col = layout.column()
|
|
col.template_color_wheel(brush, "color", value_slider=True)
|
|
col.prop(brush, "color", text="")
|
|
|
|
row = col.row(align=True)
|
|
row.prop(brush, "size", text="Radius", slider=True)
|
|
row.prop(brush, "use_pressure_size", toggle=True, text="")
|
|
|
|
row = col.row(align=True)
|
|
row.prop(brush, "strength", text="Strength", slider=True)
|
|
row.prop(brush, "use_pressure_strength", toggle=True, text="")
|
|
|
|
row = col.row(align=True)
|
|
row.prop(brush, "jitter", slider=True)
|
|
row.prop(brush, "use_pressure_jitter", toggle=True, text="")
|
|
|
|
col.prop(brush, "blend", text="Blend")
|
|
|
|
col = layout.column()
|
|
col.active = (brush.blend not in ('ERASE_ALPHA', 'ADD_ALPHA'))
|
|
col.prop(brush, "use_alpha")
|
|
|
|
# Weight Paint Mode #
|
|
elif context.weight_paint_object and brush:
|
|
layout.prop(context.tool_settings, "vertex_group_weight", text="Weight", slider=True)
|
|
layout.prop(context.tool_settings, "use_auto_normalize", text="Auto Normalize")
|
|
|
|
col = layout.column()
|
|
|
|
row = col.row(align=True)
|
|
row.prop(brush, "size", text="Radius", slider=True)
|
|
row.prop(brush, "use_pressure_size", toggle=True, text="")
|
|
|
|
row = col.row(align=True)
|
|
row.prop(brush, "strength", text="Strength", slider=True)
|
|
row.prop(brush, "use_pressure_strength", toggle=True, text="")
|
|
|
|
row = col.row(align=True)
|
|
row.prop(brush, "jitter", slider=True)
|
|
row.prop(brush, "use_pressure_jitter", toggle=True, text="")
|
|
|
|
# Vertex Paint Mode #
|
|
elif context.vertex_paint_object and brush:
|
|
col = layout.column()
|
|
col.template_color_wheel(brush, "color", value_slider=True)
|
|
col.prop(brush, "color", text="")
|
|
|
|
row = col.row(align=True)
|
|
row.prop(brush, "size", text="Radius", slider=True)
|
|
row.prop(brush, "use_pressure_size", toggle=True, text="")
|
|
|
|
row = col.row(align=True)
|
|
row.prop(brush, "strength", text="Strength", slider=True)
|
|
row.prop(brush, "use_pressure_strength", toggle=True, text="")
|
|
|
|
# XXX - TODO
|
|
#row = col.row(align=True)
|
|
#row.prop(brush, "jitter", slider=True)
|
|
#row.prop(brush, "use_pressure_jitter", toggle=True, text="")
|
|
|
|
|
|
class VIEW3D_PT_tools_brush_texture(PaintPanel, bpy.types.Panel):
|
|
bl_label = "Texture"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
settings = cls.paint_settings(context)
|
|
return (settings and settings.brush and (context.sculpt_object or
|
|
context.texture_paint_object))
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = __class__.paint_settings(context)
|
|
brush = settings.brush
|
|
tex_slot = brush.texture_slot
|
|
|
|
col = layout.column()
|
|
|
|
col.template_ID_preview(brush, "texture", new="texture.new", rows=3, cols=8)
|
|
|
|
if context.sculpt_object:
|
|
#XXX duplicated from properties_texture.py
|
|
|
|
col.separator()
|
|
|
|
col.label(text="Brush Mapping:")
|
|
row = col.row(align=True)
|
|
row.prop(tex_slot, "map_mode", expand=True)
|
|
|
|
col.separator()
|
|
|
|
col = layout.column()
|
|
col.active = tex_slot.map_mode in ('FIXED', )
|
|
col.label(text="Angle:")
|
|
|
|
col = layout.column()
|
|
if not brush.use_anchor and brush.sculpt_tool not in ('GRAB', 'SNAKE_HOOK', 'THUMB', 'ROTATE') and tex_slot.map_mode in ('FIXED'):
|
|
col.prop(brush, "texture_angle_source_random", text="")
|
|
else:
|
|
col.prop(brush, "texture_angle_source_no_random", text="")
|
|
|
|
#row = col.row(align=True)
|
|
#row.label(text="Angle:")
|
|
#row.active = tex_slot.map_mode in ('FIXED', 'TILED')
|
|
|
|
#row = col.row(align=True)
|
|
|
|
#col = row.column()
|
|
#col.active = tex_slot.map_mode in ('FIXED')
|
|
#col.prop(brush, "use_rake", toggle=True, icon='PARTICLEMODE', text="")
|
|
|
|
col = layout.column()
|
|
col.prop(tex_slot, "angle", text="")
|
|
col.active = tex_slot.map_mode in ('FIXED', 'TILED')
|
|
|
|
#col = layout.column()
|
|
#col.prop(brush, "use_random_rotation")
|
|
#col.active = (not brush.use_rake) and (not brush.use_anchor) and brush.sculpt_tool not in ('GRAB', 'SNAKE_HOOK', 'THUMB', 'ROTATE') and tex_slot.map_mode in ('FIXED')
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(tex_slot, "offset")
|
|
|
|
col = split.column()
|
|
|
|
col.prop(tex_slot, "scale")
|
|
|
|
col = layout.column()
|
|
|
|
row = col.row(align=True)
|
|
row.label(text="Sample Bias:")
|
|
row = col.row(align=True)
|
|
row.prop(brush, "texture_sample_bias", slider=True, text="")
|
|
|
|
row = col.row(align=True)
|
|
row.label(text="Overlay:")
|
|
row.active = tex_slot.map_mode in ('FIXED', 'TILED')
|
|
|
|
row = col.row(align=True)
|
|
|
|
col = row.column()
|
|
|
|
if brush.use_texture_overlay:
|
|
col.prop(brush, "use_texture_overlay", toggle=True, text="", icon='MUTE_IPO_OFF')
|
|
else:
|
|
col.prop(brush, "use_texture_overlay", toggle=True, text="", icon='MUTE_IPO_ON')
|
|
|
|
col.active = tex_slot.map_mode in ('FIXED', 'TILED')
|
|
|
|
col = row.column()
|
|
col.prop(brush, "texture_overlay_alpha", text="Alpha")
|
|
col.active = tex_slot.map_mode in ('FIXED', 'TILED') and brush.use_texture_overlay
|
|
|
|
|
|
class VIEW3D_PT_tools_brush_tool(PaintPanel, bpy.types.Panel):
|
|
bl_label = "Tool"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
settings = cls.paint_settings(context)
|
|
return (settings and settings.brush and
|
|
(context.sculpt_object or context.texture_paint_object or
|
|
context.vertex_paint_object or context.weight_paint_object))
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = __class__.paint_settings(context)
|
|
brush = settings.brush
|
|
texture_paint = context.texture_paint_object
|
|
sculpt = context.sculpt_object
|
|
|
|
col = layout.column(align=True)
|
|
|
|
if context.sculpt_object:
|
|
col.prop(brush, "sculpt_tool", expand=False, text="")
|
|
col.operator("brush.reset")
|
|
elif context.texture_paint_object:
|
|
col.prop(brush, "imagepaint_tool", expand=False, text="")
|
|
elif context.vertex_paint_object or context.weight_paint_object:
|
|
col.prop(brush, "vertexpaint_tool", expand=False, text="")
|
|
|
|
row = layout.row(align=True)
|
|
row.prop(brush, "use_paint_sculpt", text="", icon='SCULPTMODE_HLT')
|
|
row.prop(brush, "use_paint_vertex", text="", icon='VPAINT_HLT')
|
|
row.prop(brush, "use_paint_weight", text="", icon='WPAINT_HLT')
|
|
row.prop(brush, "use_paint_texture", text="", icon='TPAINT_HLT')
|
|
|
|
|
|
class VIEW3D_PT_tools_brush_stroke(PaintPanel, bpy.types.Panel):
|
|
bl_label = "Stroke"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
settings = cls.paint_settings(context)
|
|
return (settings and settings.brush and (context.sculpt_object or
|
|
context.vertex_paint_object or
|
|
context.weight_paint_object or
|
|
context.texture_paint_object))
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = __class__.paint_settings(context)
|
|
brush = settings.brush
|
|
texture_paint = context.texture_paint_object
|
|
|
|
col = layout.column()
|
|
|
|
if context.sculpt_object:
|
|
col.label(text="Stroke Method:")
|
|
col.prop(brush, "stroke_method", text="")
|
|
|
|
if brush.use_anchor:
|
|
col.separator()
|
|
row = col.row()
|
|
row.prop(brush, "use_edge_to_edge", "Edge To Edge")
|
|
|
|
if brush.use_airbrush:
|
|
col.separator()
|
|
row = col.row()
|
|
row.prop(brush, "rate", text="Rate", slider=True)
|
|
|
|
if brush.use_space:
|
|
col.separator()
|
|
row = col.row()
|
|
row.active = brush.use_space
|
|
row.prop(brush, "spacing", text="Spacing")
|
|
|
|
if brush.sculpt_tool not in ('GRAB', 'THUMB', 'SNAKE_HOOK', 'ROTATE') and (not brush.use_anchor) and (not brush.use_restore_mesh):
|
|
col = layout.column()
|
|
col.separator()
|
|
|
|
col.prop(brush, "use_smooth_stroke")
|
|
|
|
sub = col.column()
|
|
sub.active = brush.use_smooth_stroke
|
|
sub.prop(brush, "smooth_stroke_radius", text="Radius", slider=True)
|
|
sub.prop(brush, "smooth_stroke_factor", text="Factor", slider=True)
|
|
|
|
col.separator()
|
|
|
|
row = col.row(align=True)
|
|
row.prop(brush, "jitter", slider=True)
|
|
row.prop(brush, "use_pressure_jitter", toggle=True, text="")
|
|
|
|
else:
|
|
row = col.row()
|
|
row.prop(brush, "use_airbrush")
|
|
|
|
row = col.row()
|
|
row.active = brush.use_airbrush and (not brush.use_space) and (not brush.use_anchor)
|
|
row.prop(brush, "rate", slider=True)
|
|
|
|
col.separator()
|
|
|
|
if not texture_paint:
|
|
row = col.row()
|
|
row.prop(brush, "use_smooth_stroke")
|
|
|
|
col = layout.column()
|
|
col.active = brush.use_smooth_stroke
|
|
col.prop(brush, "smooth_stroke_radius", text="Radius", slider=True)
|
|
col.prop(brush, "smooth_stroke_factor", text="Factor", slider=True)
|
|
|
|
col.separator()
|
|
|
|
col = layout.column()
|
|
col.active = (not brush.use_anchor) and (brush.sculpt_tool not in ('GRAB', 'THUMB', 'ROTATE', 'SNAKE_HOOK'))
|
|
|
|
row = col.row()
|
|
row.prop(brush, "use_space")
|
|
|
|
row = col.row()
|
|
row.active = brush.use_space
|
|
row.prop(brush, "spacing", text="Spacing")
|
|
|
|
#col.prop(brush, "use_space_atten", text="Adaptive Strength")
|
|
#col.prop(brush, "use_adaptive_space", text="Adaptive Spacing")
|
|
|
|
#col.separator()
|
|
|
|
#if texture_paint:
|
|
# row.prop(brush, "use_pressure_spacing", toggle=True, text="")
|
|
|
|
|
|
class VIEW3D_PT_tools_brush_curve(PaintPanel, bpy.types.Panel):
|
|
bl_label = "Curve"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
settings = cls.paint_settings(context)
|
|
return (settings and settings.brush and settings.brush.curve)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = self.paint_settings(context)
|
|
|
|
brush = settings.brush
|
|
|
|
layout.template_curve_mapping(brush, "curve", brush=True)
|
|
|
|
row = layout.row(align=True)
|
|
row.operator("brush.curve_preset", icon="SMOOTHCURVE", text="").shape = 'SMOOTH'
|
|
row.operator("brush.curve_preset", icon="SPHERECURVE", text="").shape = 'ROUND'
|
|
row.operator("brush.curve_preset", icon="ROOTCURVE", text="").shape = 'ROOT'
|
|
row.operator("brush.curve_preset", icon="SHARPCURVE", text="").shape = 'SHARP'
|
|
row.operator("brush.curve_preset", icon="LINCURVE", text="").shape = 'LINE'
|
|
row.operator("brush.curve_preset", icon="NOCURVE", text="").shape = 'MAX'
|
|
|
|
|
|
class VIEW3D_PT_sculpt_options(PaintPanel, bpy.types.Panel):
|
|
bl_label = "Options"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return (context.sculpt_object and context.tool_settings.sculpt)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
tool_settings = context.tool_settings
|
|
sculpt = tool_settings.sculpt
|
|
settings = __class__.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
|
|
col.prop(sculpt, "use_threaded", text="Threaded Sculpt")
|
|
col.prop(sculpt, "show_low_resolution")
|
|
col.prop(sculpt, "show_brush")
|
|
|
|
col.label(text="Unified Settings:")
|
|
col.prop(tool_settings, "sculpt_paint_use_unified_size", text="Size")
|
|
col.prop(tool_settings, "sculpt_paint_use_unified_strength", text="Strength")
|
|
|
|
col = split.column()
|
|
|
|
col.label(text="Lock:")
|
|
row = col.row(align=True)
|
|
row.prop(sculpt, "lock_x", text="X", toggle=True)
|
|
row.prop(sculpt, "lock_y", text="Y", toggle=True)
|
|
row.prop(sculpt, "lock_z", text="Z", toggle=True)
|
|
|
|
|
|
class VIEW3D_PT_sculpt_symmetry(PaintPanel, bpy.types.Panel):
|
|
bl_label = "Symmetry"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return (context.sculpt_object and context.tool_settings.sculpt)
|
|
|
|
def draw(self, context):
|
|
|
|
layout = self.layout
|
|
|
|
sculpt = context.tool_settings.sculpt
|
|
settings = __class__.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
|
|
col.label(text="Mirror:")
|
|
col.prop(sculpt, "use_symmetry_x", text="X")
|
|
col.prop(sculpt, "use_symmetry_y", text="Y")
|
|
col.prop(sculpt, "use_symmetry_z", text="Z")
|
|
|
|
col = split.column()
|
|
|
|
col.prop(sculpt, "radial_symmetry", text="Radial")
|
|
|
|
col = layout.column()
|
|
|
|
col.separator()
|
|
|
|
col.prop(sculpt, "use_symmetry_feather", text="Feather")
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class VIEW3D_PT_tools_brush_appearance(PaintPanel, bpy.types.Panel):
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bl_label = "Appearance"
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bl_options = {'DEFAULT_CLOSED'}
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|
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@classmethod
|
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def poll(cls, context):
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return (context.sculpt_object and context.tool_settings.sculpt) or (context.vertex_paint_object and context.tool_settings.vertex_paint) or (context.weight_paint_object and context.tool_settings.weight_paint) or (context.texture_paint_object and context.tool_settings.image_paint)
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|
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def draw(self, context):
|
|
layout = self.layout
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|
|
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sculpt = context.tool_settings.sculpt
|
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settings = __class__.paint_settings(context)
|
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brush = settings.brush
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col = layout.column()
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|
|
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if context.sculpt_object and context.tool_settings.sculpt:
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|
#if brush.sculpt_tool in ('DRAW', 'INFLATE', 'CLAY', 'PINCH', 'CREASE', 'BLOB', 'FLATTEN', 'FILL', 'SCRAPE', 'CLAY_TUBES'):
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|
if brush.sculpt_tool in ('DRAW', 'INFLATE', 'CLAY', 'PINCH', 'CREASE', 'BLOB', 'FLATTEN', 'FILL', 'SCRAPE'):
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col.prop(brush, "cursor_color_add", text="Add Color")
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col.prop(brush, "cursor_color_subtract", text="Subtract Color")
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else:
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|
col.prop(brush, "cursor_color_add", text="Color")
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|
else:
|
|
col.prop(brush, "cursor_color_add", text="Color")
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|
|
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col = layout.column()
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|
col.label(text="Icon:")
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|
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row = col.row(align=True)
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row.prop(brush, "use_custom_icon")
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if brush.use_custom_icon:
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|
row = col.row(align=True)
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|
row.prop(brush, "icon_filepath", text="")
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|
|
|
# ********** default tools for weightpaint ****************
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|
|
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|
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class VIEW3D_PT_tools_weightpaint(View3DPanel, bpy.types.Panel):
|
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bl_context = "weightpaint"
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bl_label = "Weight Tools"
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|
|
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def draw(self, context):
|
|
layout = self.layout
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|
|
|
ob = context.active_object
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|
|
|
col = layout.column()
|
|
col.active = ob.vertex_groups.active != None
|
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col.operator("object.vertex_group_normalize_all", text="Normalize All")
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|
col.operator("object.vertex_group_normalize", text="Normalize")
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col.operator("object.vertex_group_invert", text="Invert")
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col.operator("object.vertex_group_clean", text="Clean")
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|
col.operator("object.vertex_group_levels", text="Levels")
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|
|
|
|
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class VIEW3D_PT_tools_weightpaint_options(View3DPanel, bpy.types.Panel):
|
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bl_context = "weightpaint"
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bl_label = "Options"
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|
|
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def draw(self, context):
|
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layout = self.layout
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|
|
|
tool_settings = context.tool_settings
|
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wpaint = tool_settings.weight_paint
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|
|
|
col = layout.column()
|
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col.prop(wpaint, "use_all_faces")
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|
col.prop(wpaint, "use_normal")
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|
col.prop(wpaint, "use_spray")
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|
|
|
obj = context.weight_paint_object
|
|
if obj.type == 'MESH':
|
|
mesh = obj.data
|
|
col.prop(mesh, "use_mirror_x")
|
|
col.prop(mesh, "use_mirror_topology")
|
|
|
|
col.label(text="Unified Settings:")
|
|
col.prop(tool_settings, "sculpt_paint_use_unified_size", text="Size")
|
|
col.prop(tool_settings, "sculpt_paint_use_unified_strength", text="Strength")
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|
|
|
# Commented out because the Apply button isn't an operator yet, making these settings useless
|
|
# col.label(text="Gamma:")
|
|
# col.prop(wpaint, "gamma", text="")
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|
# col.label(text="Multiply:")
|
|
# col.prop(wpaint, "mul", text="")
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|
|
|
# Also missing now:
|
|
# Soft, Vgroup, X-Mirror and "Clear" Operator.
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|
|
|
# ********** default tools for vertexpaint ****************
|
|
|
|
|
|
class VIEW3D_PT_tools_vertexpaint(View3DPanel, bpy.types.Panel):
|
|
bl_context = "vertexpaint"
|
|
bl_label = "Options"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
tool_settings = context.tool_settings
|
|
vpaint = tool_settings.vertex_paint
|
|
|
|
col = layout.column()
|
|
#col.prop(vpaint, "mode", text="")
|
|
col.prop(vpaint, "use_all_faces")
|
|
col.prop(vpaint, "use_normal")
|
|
col.prop(vpaint, "use_spray")
|
|
|
|
col.label(text="Unified Settings:")
|
|
col.prop(tool_settings, "sculpt_paint_use_unified_size", text="Size")
|
|
col.prop(tool_settings, "sculpt_paint_use_unified_strength", text="Strength")
|
|
|
|
# Commented out because the Apply button isn't an operator yet, making these settings useless
|
|
# col.label(text="Gamma:")
|
|
# col.prop(vpaint, "gamma", text="")
|
|
# col.label(text="Multiply:")
|
|
# col.prop(vpaint, "mul", text="")
|
|
|
|
# ********** default tools for texturepaint ****************
|
|
|
|
|
|
class VIEW3D_PT_tools_projectpaint(View3DPanel, bpy.types.Panel):
|
|
bl_context = "texturepaint"
|
|
bl_label = "Project Paint"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
brush = context.tool_settings.image_paint.brush
|
|
return (brush and brush.imagepaint_tool != 'SOFTEN')
|
|
|
|
def draw_header(self, context):
|
|
ipaint = context.tool_settings.image_paint
|
|
|
|
self.layout.prop(ipaint, "use_projection", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
ipaint = context.tool_settings.image_paint
|
|
settings = context.tool_settings.image_paint
|
|
use_projection = ipaint.use_projection
|
|
|
|
col = layout.column()
|
|
sub = col.column()
|
|
sub.active = use_projection
|
|
sub.prop(ipaint, "use_occlude")
|
|
sub.prop(ipaint, "use_backface_culling")
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.active = (use_projection)
|
|
col.prop(ipaint, "use_normal_falloff")
|
|
|
|
col = split.column()
|
|
col.active = (ipaint.use_normal_falloff and use_projection)
|
|
col.prop(ipaint, "normal_angle", text="")
|
|
|
|
col = layout.column(align=False)
|
|
row = col.row()
|
|
row.active = (use_projection)
|
|
row.prop(ipaint, "use_stencil_layer", text="Stencil")
|
|
|
|
row2 = row.row(align=False)
|
|
row2.active = (use_projection and ipaint.use_stencil_layer)
|
|
row2.menu("VIEW3D_MT_tools_projectpaint_stencil", text=context.active_object.data.uv_texture_stencil.name)
|
|
row2.prop(ipaint, "invert_stencil", text="", icon='IMAGE_ALPHA')
|
|
|
|
col = layout.column()
|
|
sub = col.column()
|
|
row = sub.row()
|
|
row.active = (settings.brush.imagepaint_tool == 'CLONE')
|
|
|
|
row.prop(ipaint, "use_clone_layer", text="Layer")
|
|
row.menu("VIEW3D_MT_tools_projectpaint_clone", text=context.active_object.data.uv_texture_clone.name)
|
|
|
|
sub = col.column()
|
|
sub.prop(ipaint, "seam_bleed")
|
|
|
|
col.label(text="External Editing")
|
|
row = col.split(align=True, percentage=0.55)
|
|
row.operator("image.project_edit", text="Quick Edit")
|
|
row.operator("image.project_apply", text="Apply")
|
|
row = col.row(align=True)
|
|
row.prop(ipaint, "screen_grab_size", text="")
|
|
|
|
sub = col.column()
|
|
sub.operator("paint.project_image", text="Apply Camera Image")
|
|
|
|
sub.operator("image.save_dirty", text="Save All Edited")
|
|
|
|
|
|
class VIEW3D_PT_imagepaint_options(PaintPanel):
|
|
bl_label = "Options"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return (context.texture_paint_object and context.tool_settings.image_paint)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column()
|
|
|
|
tool_settings = context.tool_settings
|
|
col.label(text="Unified Settings:")
|
|
col.prop(tool_settings, "sculpt_paint_use_unified_size", text="Size")
|
|
col.prop(tool_settings, "sculpt_paint_use_unified_strength", text="Strength")
|
|
|
|
|
|
class VIEW3D_MT_tools_projectpaint_clone(bpy.types.Menu):
|
|
bl_label = "Clone Layer"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
for i, tex in enumerate(context.active_object.data.uv_textures):
|
|
prop = layout.operator("wm.context_set_int", text=tex.name)
|
|
prop.data_path = "active_object.data.uv_texture_clone_index"
|
|
prop.value = i
|
|
|
|
|
|
class VIEW3D_MT_tools_projectpaint_stencil(bpy.types.Menu):
|
|
bl_label = "Mask Layer"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
for i, tex in enumerate(context.active_object.data.uv_textures):
|
|
prop = layout.operator("wm.context_set_int", text=tex.name)
|
|
prop.data_path = "active_object.data.uv_texture_stencil_index"
|
|
prop.value = i
|
|
|
|
|
|
class VIEW3D_PT_tools_particlemode(View3DPanel, bpy.types.Panel):
|
|
'''default tools for particle mode'''
|
|
bl_context = "particlemode"
|
|
bl_label = "Options"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
pe = context.tool_settings.particle_edit
|
|
ob = pe.object
|
|
|
|
layout.prop(pe, "type", text="")
|
|
|
|
ptcache = None
|
|
|
|
if pe.type == 'PARTICLES':
|
|
if ob.particle_systems:
|
|
if len(ob.particle_systems) > 1:
|
|
layout.template_list(ob, "particle_systems", ob.particle_systems, "active_index", type='ICONS')
|
|
|
|
ptcache = ob.particle_systems.active.point_cache
|
|
else:
|
|
for md in ob.modifiers:
|
|
if md.type == pe.type:
|
|
ptcache = md.point_cache
|
|
|
|
if ptcache and len(ptcache.point_caches) > 1:
|
|
layout.template_list(ptcache, "point_caches", ptcache.point_caches, "active_index", type='ICONS')
|
|
|
|
if not pe.is_editable:
|
|
layout.label(text="Point cache must be baked")
|
|
layout.label(text="in memory to enable editing!")
|
|
|
|
col = layout.column(align=True)
|
|
if pe.is_hair:
|
|
col.active = pe.is_editable
|
|
col.prop(pe, "use_emitter_deflect", text="Deflect emitter")
|
|
sub = col.row()
|
|
sub.active = pe.use_emitter_deflect
|
|
sub.prop(pe, "emitter_distance", text="Distance")
|
|
|
|
col = layout.column(align=True)
|
|
col.active = pe.is_editable
|
|
col.label(text="Keep:")
|
|
col.prop(pe, "use_preserve_length", text="Lengths")
|
|
col.prop(pe, "use_preserve_root", text="Root")
|
|
if not pe.is_hair:
|
|
col.label(text="Correct:")
|
|
col.prop(pe, "use_auto_velocity", text="Velocity")
|
|
col.prop(ob.data, "use_mirror_x")
|
|
|
|
col = layout.column(align=True)
|
|
col.active = pe.is_editable
|
|
col.label(text="Draw:")
|
|
col.prop(pe, "draw_step", text="Path Steps")
|
|
if pe.is_hair:
|
|
col.prop(pe, "show_particles", text="Children")
|
|
else:
|
|
if pe.type == 'PARTICLES':
|
|
col.prop(pe, "show_particles", text="Particles")
|
|
col.prop(pe, "use_fade_time")
|
|
sub = col.row()
|
|
sub.active = pe.use_fade_time
|
|
sub.prop(pe, "fade_frames", slider=True)
|
|
|
|
|
|
def register():
|
|
pass
|
|
|
|
|
|
def unregister():
|
|
pass
|
|
|
|
if __name__ == "__main__":
|
|
register()
|