forked from bartvdbraak/blender
99b325cebf
* Added a toon bsdf node to Cycles. This was already available as OSL only closure, but is now available inside the SVM backed as well, for CPU and GPU rendering. * There are 2 variations available, diffuse and glossy toon, selectable via a menu inside the node. Documentation: http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Shaders#Toon Example render & blend file: http://www.pasteall.org/pic/show.php?id=51970 http://www.pasteall.org/blend/21579 |
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.. | ||
empty_shader.osl | ||
noise.osl | ||
ramp_closure.osl | ||
temperature_to_rgb.osl | ||
wavelength_to_rgb.osl | ||
westin_closure.osl | ||
wireframe.osl |