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broad
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Cast 0 as unsigned int for sun's CC to get rid of this:
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2004-11-01 14:06:13 +00:00 |
complex
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One more cleanup for MSVC - need separation for debug/release because MSVC can't handle debug and optimisation flags at the same time.
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2004-07-17 04:59:25 +00:00 |
convex
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Making the C++ stuff work for the MipsPro 7.3 compiler.
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2004-11-23 23:04:30 +00:00 |
DT_AlgoTable.h
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Added the Solid 3.5 sources to the blender source tree.
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2003-12-06 19:02:42 +00:00 |
DT_C-api.cpp
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Add new broad phase collision response to Solid: this will let us hook (and potentially reject) the detail phase.
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2004-11-06 04:56:05 +00:00 |
DT_Encounter.cpp
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Add new broad phase collision response to Solid: this will let us hook (and potentially reject) the detail phase.
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2004-11-06 04:56:05 +00:00 |
DT_Encounter.h
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Added the Solid 3.5 sources to the blender source tree.
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2003-12-06 19:02:42 +00:00 |
DT_Object.cpp
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Port closest points fix from tuhopuu - should return positive distance.
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2004-05-16 13:13:41 +00:00 |
DT_Object.h
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Added the Solid 3.5 sources to the blender source tree.
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2003-12-06 19:02:42 +00:00 |
DT_Response.h
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Added the Solid 3.5 sources to the blender source tree.
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2003-12-06 19:02:42 +00:00 |
DT_RespTable.cpp
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Added the Solid 3.5 sources to the blender source tree.
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2003-12-06 19:02:42 +00:00 |
DT_RespTable.h
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Added the Solid 3.5 sources to the blender source tree.
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2003-12-06 19:02:42 +00:00 |
DT_Scene.cpp
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Added the Solid 3.5 sources to the blender source tree.
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2003-12-06 19:02:42 +00:00 |
DT_Scene.h
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Added the Solid 3.5 sources to the blender source tree.
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2003-12-06 19:02:42 +00:00 |
Makefile
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Clean up for Makefiles: some of the directories were being printed
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2005-04-09 22:40:34 +00:00 |