blender/extern/bullet
Jens Ole Wund bddc22e01c MSVC6
Defensive way not to interfere with other (crystal) build systems
so .. i can maintain building bullet for blender on MSVC6 without spitting in
the "whateverbulletteamthinkstobenice" soup
2006-06-16 22:06:22 +00:00
..
Bullet bullet + GE happy on msvc6 again :) 2006-06-15 21:22:22 +00:00
BulletDynamics MSVC6 2006-06-16 22:06:22 +00:00
Extras/PhysicsInterface Bullet, bugfix: don't simulate when substeps are set to 0 2006-06-12 18:47:56 +00:00
LinearMath - Added support for kinematic objects (interaction between rigidbodies), deriving linear/angular velocity from previous transform/current transform and deltatime. 2006-05-11 00:13:42 +00:00
make/msvc_7_0 update to msvc7 projectfiles 2006-05-13 14:46:48 +00:00
BulletLicense.txt Synchronized Bullet physics to latest version. 2006-03-27 06:37:30 +00:00
continuous_vc7.sln Added Bullet library. 2005-07-16 09:58:01 +00:00
continuous_vc8.sln fixed a lot of GCC 4.0 warnings. 2006-04-08 13:05:22 +00:00
continuous.dsw special service for msvc6 projects 2005-11-11 20:15:16 +00:00
Makefile Trying to get the bullet re-org to work with Makefiles. 2006-02-21 20:45:20 +00:00
SConscript Bugfix #4081: support for OpenBSD platform for scons. Big thanks to Nathan Houghton for this contribution. 2006-06-05 15:52:26 +00:00