blender/source/gameengine
2010-06-19 10:50:23 +00:00
..
BlenderRoutines Merged revision 29562 from /branches/soc-2010-nexyon. 2010-06-19 10:50:23 +00:00
Converter Minor modification to how objects are selected for animation baking, 2010-06-10 14:42:24 +00:00
Expressions - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
GameLogic - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
GamePlayer reverting previous commit from Mitchell. His commit went to the trunk instead of the branch :) 2010-05-29 21:31:57 +00:00
Ketsji Merged revision 29562 from /branches/soc-2010-nexyon. 2010-06-19 10:50:23 +00:00
Network - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
Physics - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
PyDoc == python api docs == 2010-06-11 22:41:13 +00:00
Rasterizer BGE: When dynamically loading scenes (bge.logic.LibLoad()) in GLSL mode, the lights in the loaded scene would not affect the current scene and vice versa. To fix this, I've updated to merge code to update the scenes that the shaders are using to the scene being merged into. 2010-06-16 19:07:20 +00:00
SceneGraph - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
VideoTexture A bad assignment was causing the VideoTexture to set off a breakpoint when being initialized in debug mode. (Benoit gave the go ahead for this fix) 2010-06-16 08:36:18 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Makefile 2.5 2009-08-11 18:14:49 +00:00
SConscript option to build the BGE without python, uses existing python check (cmake and scons) 2009-09-29 21:42:40 +00:00