..
Joystick
Missing <stdlib.h> for abs() made this file not compile for me.
2009-04-17 10:24:44 +00:00
CMakeLists.txt
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
Makefile
converted my gen_utils.h fix to PyObjectPlus.h
2008-09-06 14:13:31 +00:00
SCA_2DFilterActuator.cpp
ifdef's for future py3 support, after this adding py3 can mostly be done with defines or batch renaming funcs (with the exception of CListValue slicing)
2009-04-29 16:54:45 +00:00
SCA_2DFilterActuator.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_ActuatorEventManager.cpp
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_ActuatorEventManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_ActuatorSensor.cpp
ifdef's for future py3 support, after this adding py3 can mostly be done with defines or batch renaming funcs (with the exception of CListValue slicing)
2009-04-29 16:54:45 +00:00
SCA_ActuatorSensor.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_AlwaysEventManager.cpp
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_AlwaysEventManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_AlwaysSensor.cpp
ifdef's for future py3 support, after this adding py3 can mostly be done with defines or batch renaming funcs (with the exception of CListValue slicing)
2009-04-29 16:54:45 +00:00
SCA_AlwaysSensor.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_ANDController.cpp
BGE logic: new sensor "tap" option to generate automatically on/off pulses
2009-05-04 22:21:02 +00:00
SCA_ANDController.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_DelaySensor.cpp
ifdef's for future py3 support, after this adding py3 can mostly be done with defines or batch renaming funcs (with the exception of CListValue slicing)
2009-04-29 16:54:45 +00:00
SCA_DelaySensor.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_EventManager.cpp
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_EventManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_ExpressionController.cpp
BGE logic: new sensor "tap" option to generate automatically on/off pulses
2009-05-04 22:21:02 +00:00
SCA_ExpressionController.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_IActuator.cpp
BGE performance: use inline function as much as possible in scenegraph and logic to avoid function call.
2009-05-03 21:51:57 +00:00
SCA_IActuator.h
BGE performance: use inline function as much as possible in scenegraph and logic to avoid function call.
2009-05-03 21:51:57 +00:00
SCA_IController.cpp
remove warnings for the BGE
2009-02-25 03:26:02 +00:00
SCA_IController.h
BGE patch: add state engine support in the logic bricks.
2008-06-22 14:23:57 +00:00
SCA_IInputDevice.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SCA_IInputDevice.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SCA_ILogicBrick.cpp
BGE performance: use inline function as much as possible in scenegraph and logic to avoid function call.
2009-05-03 21:51:57 +00:00
SCA_ILogicBrick.h
BGE performance: use inline function as much as possible in scenegraph and logic to avoid function call.
2009-05-03 21:51:57 +00:00
SCA_IObject.cpp
BGE performance: use inline function as much as possible in scenegraph and logic to avoid function call.
2009-05-03 21:51:57 +00:00
SCA_IObject.h
BGE performance: use inline function as much as possible in scenegraph and logic to avoid function call.
2009-05-03 21:51:57 +00:00
SCA_IScene.cpp
BGE bug fix: crash at exit when object with Radar/Near sensor has debug properties
2008-04-19 21:15:37 +00:00
SCA_IScene.h
BGE bug fix: crash at exit when object with Radar/Near sensor has debug properties
2008-04-19 21:15:37 +00:00
SCA_ISensor.cpp
BGE logic: new sensor "tap" option to generate automatically on/off pulses
2009-05-04 22:21:02 +00:00
SCA_ISensor.h
BGE logic: new sensor "tap" option to generate automatically on/off pulses
2009-05-04 22:21:02 +00:00
SCA_JoystickManager.cpp
Fix for a relative paths issue in the game engine. G.sce was being
2008-10-11 00:56:49 +00:00
SCA_JoystickManager.h
BGE patch approved: BGE Multiple Joysticks
2008-08-31 18:42:58 +00:00
SCA_JoystickSensor.cpp
ifdef's for future py3 support, after this adding py3 can mostly be done with defines or batch renaming funcs (with the exception of CListValue slicing)
2009-04-29 16:54:45 +00:00
SCA_JoystickSensor.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_KeyboardManager.cpp
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_KeyboardManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_KeyboardSensor.cpp
BGE logic: new sensor "tap" option to generate automatically on/off pulses
2009-05-04 22:21:02 +00:00
SCA_KeyboardSensor.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_LogicManager.cpp
BGE: fix a crash with previous scene destruction speed up commit when sensors and controllers are cross connected between objects.
2009-05-03 21:42:39 +00:00
SCA_LogicManager.h
BGE performance:
2009-05-01 20:34:23 +00:00
SCA_MouseManager.cpp
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_MouseManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_MouseSensor.cpp
ifdef's for future py3 support, after this adding py3 can mostly be done with defines or batch renaming funcs (with the exception of CListValue slicing)
2009-04-29 16:54:45 +00:00
SCA_MouseSensor.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_NANDController.cpp
BGE logic: new sensor "tap" option to generate automatically on/off pulses
2009-05-04 22:21:02 +00:00
SCA_NANDController.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_NORController.cpp
BGE logic: new sensor "tap" option to generate automatically on/off pulses
2009-05-04 22:21:02 +00:00
SCA_NORController.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_ORController.cpp
BGE logic: new sensor "tap" option to generate automatically on/off pulses
2009-05-04 22:21:02 +00:00
SCA_ORController.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_PropertyActuator.cpp
ifdef's for future py3 support, after this adding py3 can mostly be done with defines or batch renaming funcs (with the exception of CListValue slicing)
2009-04-29 16:54:45 +00:00
SCA_PropertyActuator.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_PropertyEventManager.cpp
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_PropertyEventManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_PropertySensor.cpp
fixes for bugs submitted by BGE users, fixes by myself and Mitchell Stokes
2009-05-03 09:21:58 +00:00
SCA_PropertySensor.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_PythonController.cpp
BGE PyController module type.
2009-05-02 15:09:06 +00:00
SCA_PythonController.h
BGE PyController module type.
2009-05-02 15:09:06 +00:00
SCA_RandomActuator.cpp
ifdef's for future py3 support, after this adding py3 can mostly be done with defines or batch renaming funcs (with the exception of CListValue slicing)
2009-04-29 16:54:45 +00:00
SCA_RandomActuator.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_RandomEventManager.cpp
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_RandomEventManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_RandomNumberGenerator.cpp
big warning hunt commit
2005-03-09 19:45:59 +00:00
SCA_RandomNumberGenerator.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SCA_RandomSensor.cpp
ifdef's for future py3 support, after this adding py3 can mostly be done with defines or batch renaming funcs (with the exception of CListValue slicing)
2009-04-29 16:54:45 +00:00
SCA_RandomSensor.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_TimeEventManager.cpp
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_TimeEventManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_XNORController.cpp
BGE logic: new sensor "tap" option to generate automatically on/off pulses
2009-05-04 22:21:02 +00:00
SCA_XNORController.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_XORController.cpp
BGE logic: new sensor "tap" option to generate automatically on/off pulses
2009-05-04 22:21:02 +00:00
SCA_XORController.h
BGE Python API
2009-04-20 23:17:52 +00:00
SConscript
SCons:
2009-02-15 23:26:00 +00:00