forked from bartvdbraak/blender
be8bda5abc
While it's not a good idea to create convex hull shapes from objects with no volume, this makes them behave a little nicer. Fixes [#34410] Planes with Rigid Body always keep distance to colliding objects |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
tests | ||
CMakeLists.txt | ||
SConscript |