forked from bartvdbraak/blender
bf96400558
This is a bit more awkward for artists to use, but necessary for a stable solution of the hair continuum calculation. The grid size is defined by the user, the extent of the grid is then calculated based on the hair geometry. A hard upper limit prevents bad memory allocation in case too small values are entered. Conflicts: source/blender/physics/intern/BPH_mass_spring.cpp |
||
---|---|---|
.. | ||
blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
CMakeLists.txt | ||
SConscript |