blender/source
Lukas Tönne bf96400558 Use a fixed, uniform cell size for hair continuum grids.
This is a bit more awkward for artists to use, but necessary for
a stable solution of the hair continuum calculation. The grid size is
defined by the user, the extent of the grid is then calculated based on
the hair geometry. A hard upper limit prevents bad memory allocation
in case too small values are entered.

Conflicts:
	source/blender/physics/intern/BPH_mass_spring.cpp
2015-01-20 09:30:06 +01:00
..
blender Use a fixed, uniform cell size for hair continuum grids. 2015-01-20 09:30:06 +01:00
blenderplayer Fix T43174: "Record animation" does not update fcurve handles 2015-01-09 15:29:47 +01:00
creator Remove executable flag from the build configuration files 2014-12-31 14:05:53 +05:00
gameengine BGE physics: get/set linear and angular damping 2015-01-15 18:37:22 +01:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
CMakeLists.txt Move tests into tests/ top-level dir 2014-06-18 22:03:46 +10:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00