blender/source
Sergey Sharybin bfeef2f5f0 Fix/Workaround #34854: render buffer update writes to wrong layer
Was caused by recent change in image_buffer_rect_update which
was writing data to ibuf-rect_float. Apparently, this buffer
could point to different render layer than came from RenderResult.

Made quick fix for this, which ends up in skipping float buffer
update in image_buffer_rect_update and skipping GLSL when image
has both byte and float buffers.

This will bring speed down a bit, but slower blender is better
than broken blender.

Proper fix will arrive later this week.
2013-04-03 09:08:02 +00:00
..
blender Fix/Workaround #34854: render buffer update writes to wrong layer 2013-04-03 09:08:02 +00:00
blenderplayer style cleanup: 2013-03-26 07:29:01 +00:00
creator Fix typo with non-system bullet. 2013-03-28 00:58:50 +00:00
gameengine style cleanup 2013-03-29 06:21:28 +00:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
tests code cleanup: incorrect sized array args, remove some redundant code. 2013-03-17 10:26:23 +00:00
CMakeLists.txt
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00