forked from bartvdbraak/blender
c00d0fa515
Campbell raised a preference on using direct C calls instead of WM_operator_name_call(). But since the original commit for 'smart controller' was already using it, this is something for a different commit |
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blender | ||
blenderplayer | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
tests | ||
CMakeLists.txt | ||
SConscript |