blender/source/gameengine
2008-05-06 09:43:28 +00:00
..
BlenderRoutines Fixes Makefiles for mac_compat_glext.h by updating some include paths. 2008-05-06 09:43:28 +00:00
Converter Fixed some indentation, I stumbled across (spaces vs tabs) 2008-05-05 17:29:11 +00:00
Expressions Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GameLogic Partially revert BGE bug fix #8863: don't send keyboard sensor positive pulse on level, this would badly interfere with keyboard sensors controlling set scene/restart scene actuators. Only send negative pulse on level to stop actuators after scene suspend 2008-05-02 15:47:08 +00:00
GamePlayer Fixes Makefiles for mac_compat_glext.h by updating some include paths. 2008-05-06 09:43:28 +00:00
Ketsji Fix BGE bug in patch #8724 (memory optimization): serious problem with alpha texture when Use Blender Material is active and several objects have same texture. This bug messes up greatly with OpenGL texture. The GE is not usable without this fix. 2008-05-04 21:14:38 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics Fix BGE bug: dynamic-but-not-rigid objects are added as rigid body during the game. 2008-05-01 16:00:59 +00:00
PyDoc add KX_GameObject::rayCastTo() PyDoc 2008-04-06 20:02:41 +00:00
Rasterizer Fixes Makefiles for mac_compat_glext.h by updating some include paths. 2008-05-06 09:43:28 +00:00
SceneGraph Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00