forked from bartvdbraak/blender
e731ffb648
is available through the Roughness input on the Diffuse BSDF. http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Shaders#Diffuse Patch by Yasuhiro Fujii, thanks!
95 lines
5.2 KiB
C++
95 lines
5.2 KiB
C++
/*
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* Adapted from Open Shading Language with this license:
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*
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* Copyright (c) 2009-2010 Sony Pictures Imageworks Inc., closure_et al.
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* All Rights Reserved.
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*
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* Modifications Copyright 2011, Blender Foundation.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Sony Pictures Imageworks nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <OSL/genclosure.h>
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#include <OSL/oslclosure.h>
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#include "osl_closures.h"
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#include "osl_shader.h"
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#include "util_debug.h"
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#include "util_param.h"
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CCL_NAMESPACE_BEGIN
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static void generic_closure_setup(OSL::RendererServices *, int id, void *data)
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{
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assert(data);
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OSL::ClosurePrimitive *prim = (OSL::ClosurePrimitive *)data;
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prim->setup();
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}
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static bool generic_closure_mergeable(int id, const void *dataA, const void *dataB)
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{
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assert(dataA && dataB);
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OSL::ClosurePrimitive *primA = (OSL::ClosurePrimitive *)dataA;
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OSL::ClosurePrimitive *primB = (OSL::ClosurePrimitive *)dataB;
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return primA->mergeable(primB);
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}
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static void register_closure(OSL::ShadingSystem *ss, const char *name, int id, OSL::ClosureParam *params, OSL::PrepareClosureFunc prepare)
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{
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int j;
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for(j = 0; params[j].type != TypeDesc(); ++j) {}
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int size = params[j].offset;
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ss->register_closure(name, id, params, size, prepare, generic_closure_setup, generic_closure_mergeable);
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}
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void OSLShader::register_closures(OSL::ShadingSystem *ss)
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{
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register_closure(ss, "diffuse", OSL_CLOSURE_BSDF_DIFFUSE_ID, bsdf_diffuse_params, bsdf_diffuse_prepare);
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register_closure(ss, "oren_nayar", OSL_CLOSURE_BSDF_OREN_NAYAR_ID, bsdf_oren_nayar_params, bsdf_oren_nayar_prepare);
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register_closure(ss, "translucent", OSL_CLOSURE_BSDF_TRANSLUCENT_ID, bsdf_translucent_params, bsdf_translucent_prepare);
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register_closure(ss, "reflection", OSL_CLOSURE_BSDF_REFLECTION_ID, bsdf_reflection_params, bsdf_reflection_prepare);
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register_closure(ss, "refraction", OSL_CLOSURE_BSDF_REFRACTION_ID, bsdf_refraction_params, bsdf_refraction_prepare);
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register_closure(ss, "transparent", OSL_CLOSURE_BSDF_TRANSPARENT_ID, bsdf_transparent_params, bsdf_transparent_prepare);
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register_closure(ss, "microfacet_ggx", OSL_CLOSURE_BSDF_MICROFACET_GGX_ID, bsdf_microfacet_ggx_params, bsdf_microfacet_ggx_prepare);
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register_closure(ss, "microfacet_ggx_refraction", OSL_CLOSURE_BSDF_MICROFACET_GGX_REFRACTION_ID, bsdf_microfacet_ggx_refraction_params, bsdf_microfacet_ggx_refraction_prepare);
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register_closure(ss, "microfacet_beckmann", OSL_CLOSURE_BSDF_MICROFACET_BECKMANN_ID, bsdf_microfacet_beckmann_params, bsdf_microfacet_beckmann_prepare);
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register_closure(ss, "microfacet_beckmann_refraction", OSL_CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID, bsdf_microfacet_beckmann_refraction_params, bsdf_microfacet_beckmann_refraction_prepare);
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register_closure(ss, "ward", OSL_CLOSURE_BSDF_WARD_ID, bsdf_ward_params, bsdf_ward_prepare);
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register_closure(ss, "ashikhmin_velvet", OSL_CLOSURE_BSDF_ASHIKHMIN_VELVET_ID, bsdf_ashikhmin_velvet_params, bsdf_ashikhmin_velvet_prepare);
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register_closure(ss, "westin_backscatter", OSL_CLOSURE_BSDF_WESTIN_BACKSCATTER_ID, bsdf_westin_backscatter_params, bsdf_westin_backscatter_prepare);
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register_closure(ss, "westin_sheen", OSL_CLOSURE_BSDF_WESTIN_SHEEN_ID, bsdf_westin_sheen_params, bsdf_westin_sheen_prepare);
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register_closure(ss, "bssrdf_cubic", OSL_CLOSURE_BSSRDF_CUBIC_ID, closure_bssrdf_cubic_params, closure_bssrdf_cubic_prepare);
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register_closure(ss, "emission", OSL_CLOSURE_EMISSION_ID, closure_emission_params, closure_emission_prepare);
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register_closure(ss, "debug", OSL_CLOSURE_DEBUG_ID, closure_debug_params, closure_debug_prepare);
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register_closure(ss, "background", OSL_CLOSURE_BACKGROUND_ID, closure_background_params, closure_background_prepare);
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register_closure(ss, "holdout", OSL_CLOSURE_HOLDOUT_ID, closure_holdout_params, closure_holdout_prepare);
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register_closure(ss, "subsurface", OSL_CLOSURE_SUBSURFACE_ID, closure_subsurface_params, closure_subsurface_prepare);
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}
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CCL_NAMESPACE_END
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