forked from bartvdbraak/blender
c333ba8dfa
- Moved Weld/Align out of transform code, now it's a menu. - Removed confirmation popups for LSCM unwrapping in the uv editor, didn't make sense anymore now we have undo. - Extended select linked, to work more like it does in edit mode: - L: select linked uvs/faces under the mouse - Shift+L: select/deselect linked uvs/faces under the mouse (like shift+click for selecting single uvs/faces) - Ctrl+L: how L worked before - More accurate uv selection: when selecting one uv from a group of uvs that are in the same position, it now selects the uv belonging to the face the mouse is over, instead of a random uv. - 'View Selected' (numpad .-key) for both faceselect mode and the uv editor. |
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.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |