blender/release/scripts
Campbell Barton c3401eb5cb camera switching via markers
Currently access by selecting a marking and binding with the active camera from the view menu.

Note:
after long discussion we decieded there is no nice way to do this.. animate pointers? animate multiple camera visibility?, use sequencer? use NLA?.... have a kind of event system (like framechange scriptlinks)... etc
so this is ifdef'd with DURIAN_CAMERA_SWITCH
2009-12-16 19:49:33 +00:00
..
io netrender: use reports to send error or success messages when sending jobs to server. 2009-12-16 18:26:27 +00:00
modules pep8 changes 2009-12-16 13:27:30 +00:00
op Fix #20356: ctrl+1/2/.. could set multires levels outside limits. 2009-12-14 14:08:04 +00:00
presets Two files missing in case conversion in r24816. 2009-11-23 17:27:00 +00:00
templates rna flag PROP_ENUM_FLAG which makes rna props a tuple of enums when converted into a PyObject 2009-12-07 00:16:57 +00:00
ui camera switching via markers 2009-12-16 19:49:33 +00:00