blender/source
Ton Roosendaal c4a56fda6d Bugfix #24966
Hair render: using strand "Blender Unit" size didn't correctly
clip for larger/wider strands. Now code clips strands based
on the maximum width.

Also found bad code for using clipping flags, which was mixed up,
and probably caused hair strands to be missing in cases.
2010-12-26 17:47:17 +00:00
..
blender Bugfix #24966 2010-12-26 17:47:17 +00:00
blenderplayer rename blenderlib to blender_add_lib 2010-12-22 23:09:30 +00:00
creator Compact -I paths in makefiles for more readble files/output. 2010-12-22 22:15:20 +00:00
darwin darwin Makefiles: copy release scripts and python modules to where blender looks for them, 2010-10-14 19:30:55 +00:00
gameengine rename blenderlib to blender_add_lib 2010-12-22 23:09:30 +00:00
icons Windows Icons: 2010-09-05 07:08:21 +00:00
kernel rename blenderlib to blender_add_lib 2010-12-22 23:09:30 +00:00
CMakeLists.txt use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed. 2010-12-08 08:43:06 +00:00
Makefile Reorder library linking. 2010-11-11 06:22:55 +00:00
SConscript dont build blender/kernel if the game engines disabled. 2010-10-31 00:56:46 +00:00