blender/release
Brecht Van Lommel 19dd66cf3b 3D View: add Backface Culling option, to hide faces when seen from the back side,
found in the Display panel.

Patch by Simon Kirk and Irie Shinsuke, refactored to also work for non-mesh objects
and avoid globals.
2012-05-25 09:26:47 +00:00
..
bin Workaround for half-transparent windows when running blender-softwaregl 2011-11-15 07:28:18 +00:00
datafiles Add skin modifier icon created by Julio Iglesias. 2012-05-22 15:19:13 +00:00
freedesktop patch to our desktop file from debian, German translation. 2012-04-16 09:56:12 +00:00
plugins style cleanup: brace placement/newlines 2012-05-24 16:35:45 +00:00
scripts 3D View: add Backface Culling option, to hide faces when seen from the back side, 2012-05-25 09:26:47 +00:00
text Readme and Release Log Links: 2012-04-05 09:27:53 +00:00
windows Enable building of the installer with MinGW-w64, patch by Caleb Joseph (Dobz) thanks a lot! 2012-04-25 11:15:55 +00:00
environment-macosx shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00
environment-mswindows set svn end of lines to native 2011-05-09 08:15:38 +00:00
environment-unix shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00