blender/source
Campbell Barton c6528b3cd4 bufgfix for [#13584] SIGSEV in fluid bake with large amount of small fluid objects
the maximum number of objects (255) wasnt being checked, added a check before baking.
also changed bakeing to use G.scene->base rather then G.main->objects since these can be in other scenes, from linked 
groups, or used only by python so they should not be used for baking. it also meant having a domain in 2 scenes would fail with an error.

Nils, could be good to have a dynamic number of bakeable objects.
2008-05-31 19:01:14 +00:00
..
blender bufgfix for [#13584] SIGSEV in fluid bake with large amount of small fluid objects 2008-05-31 19:01:14 +00:00
creator patches 2008-05-06 18:57:24 +00:00
darwin Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
gameengine Apply BGE patch 11137: Render objects with negative scaling correctly (as in Blender) 2008-05-25 14:37:39 +00:00
icons Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
kernel Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Fixing up the webplugin defines for the Makefiles. 2008-05-08 18:38:21 +00:00
nan_compile.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
nan_definitions.mk Fixing up the webplugin defines for the Makefiles. 2008-05-08 18:38:21 +00:00
nan_link.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
nan_subdirs.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
nan_warn.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript Filling in branch from trunk 2007-11-06 22:29:20 +00:00