blender/source
Campbell Barton c6976e7351 use explicit file paths for CMake rather then globing, This is recommended by cmake devs.
globbing vs explicit is discussed here.
http://www.cmake.org/pipermail/cmake/2008-December/025694.html

Practical implications are:
- developers need to keep CMakeLists.txt files up to date.
- Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
2010-10-23 04:05:55 +00:00
..
blender use explicit file paths for CMake rather then globing, This is recommended by cmake devs. 2010-10-23 04:05:55 +00:00
blenderplayer use explicit file paths for CMake rather then globing, This is recommended by cmake devs. 2010-10-23 04:05:55 +00:00
creator * Enable compile and link flags to build info also on Windows and in SCons. 2010-10-19 05:00:36 +00:00
darwin darwin Makefiles: copy release scripts and python modules to where blender looks for them, 2010-10-14 19:30:55 +00:00
gameengine use explicit file paths for CMake rather then globing, This is recommended by cmake devs. 2010-10-23 04:05:55 +00:00
icons Windows Icons: 2010-09-05 07:08:21 +00:00
kernel use explicit file paths for CMake rather then globing, This is recommended by cmake devs. 2010-10-23 04:05:55 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Makefile Add include directive so buildinfo compilation can find defines, see r32271. 2010-10-03 16:30:10 +00:00
SConscript Finally change SConscript tabs to spaces. 2010-08-29 20:52:05 +00:00