blender/source
Ton Roosendaal c8a84be5f4 Bug fix, provided by Martin Dickopp;
The dynamical allocated arrays (rwenzlaff, april 03) for render vertices/
faces/halos were freed in a way that requires the last element of array to
be NULL.
This wasn't coded however, causing memory errors in exceptional cases;
like when amount of faces/vertices is exact between 261888 and 262144. :)
2005-03-04 22:17:52 +00:00
..
blender Bug fix, provided by Martin Dickopp; 2005-03-04 22:17:52 +00:00
creator Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
darwin Update make system for darwin; 2004-11-14 13:44:47 +00:00
gameengine Joseph Gilbert's fixes for the linux2 build target. 2005-02-15 13:06:08 +00:00
icons - Revert to NaN makefiles 2004-01-05 00:06:11 +00:00
kernel Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00
Makefile Fixed the Makefiles so the Joystick stuff works. 2005-01-24 16:16:50 +00:00
nan_compile.mk I updated the FREETYPE2 checks so it didn't build freetype stuff 2005-02-18 16:52:03 +00:00
nan_definitions.mk support for new SDL build in makefiles and scons for Os X 2005-02-02 22:13:23 +00:00
nan_link.mk build on Linux/x86_64 2004-11-03 14:45:52 +00:00
nan_subdirs.mk This should have been fixed long ago ... create important 2004-07-15 15:06:54 +00:00
nan_warn.mk I removed the following: 2004-09-01 12:09:22 +00:00
SConscript Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00