forked from bartvdbraak/blender
c8a84be5f4
The dynamical allocated arrays (rwenzlaff, april 03) for render vertices/ faces/halos were freed in a way that requires the last element of array to be NULL. This wasn't coded however, causing memory errors in exceptional cases; like when amount of faces/vertices is exact between 261888 and 262144. :) |
||
---|---|---|
.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |