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Joerg Mueller c8f75fb5b1 Adding a new state for sound handles in audaspace: stopped.
Now sounds that stopped playing but are still kept in the device can be differentiated from paused sounds with this state.
This should also fix the performance issues mentioned in [#36466] End of SequencerEntrys not set correctly.
Please test if sound pausing, resuming and stopping works fine in the BGE and sequencer, my tests all worked fine, but there might be a use case that needs some fixing.
2013-08-14 21:21:00 +00:00
build_files remove unused auto-key struct-member from uiAfterFunc, add compiler defines to cppcheck utility script. 2013-08-10 23:27:42 +00:00
doc BGE: Updating the bge.logic.expandPath() documentation to better reflect its current behavior. 2013-08-13 07:48:07 +00:00
extern Fix for uninitialized covariance matrix 2013-08-14 05:30:35 +00:00
intern Adding a new state for sound handles in audaspace: stopped. 2013-08-14 21:21:00 +00:00
release Typo (dimention instead of dimension). 2013-08-13 18:35:39 +00:00
source Adding a new state for sound handles in audaspace: stopped. 2013-08-14 21:21:00 +00:00
CMakeLists.txt disable cycles when building without python, also use const for function args in more places. 2013-08-07 22:40:03 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Fix a mismatch in help message (check_spelling_osl obviously checks OLS, and check_spelling_c, C code! :P ) 2013-05-14 14:37:51 +00:00
SConstruct Scons and BuildBot changes for MSVC 2012 support. 2013-06-18 11:55:32 +00:00