blender/source
Campbell Barton c956e5d2d9 modified fix for "Fix [#30351] Solidify Modifier High Quality Normals fails." from r44464.
rather then recalc polygon normals - solidify is simple enough to just flip the normals of the copied faces, the rim faces normals are already re-calculated so copy them.
2012-02-26 18:12:01 +00:00
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blender modified fix for "Fix [#30351] Solidify Modifier High Quality Normals fails." from r44464. 2012-02-26 18:12:01 +00:00
blenderplayer Fix blenderplayer linking with recent additions to bmesh python. We should really start building with player on so that mistakes like this can be detected early. 2012-02-22 18:57:17 +00:00
creator initial bmesh python api. 2012-02-22 09:19:53 +00:00
darwin replace former applescript with an editable one 2011-10-19 19:15:35 +00:00
gameengine style cleanup, use { on newline after function definition. 2012-02-25 16:49:59 +00:00
icons set svn end of lines to native 2011-05-09 08:15:38 +00:00
tests use ValueError when vector/matrix multiplications sizes are not supported, was using TypeError for mat*vec and ValueError for vec*mat. 2012-02-11 14:27:36 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00