blender/release
Willian Padovani Germano caa671c2c7 Scripts:
- A few imported .ac models had wrong uv's, as reported by Melchior Franz (thanks). Well known reason: the vertex indices order in new faces is rearranged if the 3rd or 4th vindex is equal to 0, because of how Blender checks for tris/quads.

Fixing with that old trick of adding a vertex at index 0 in mesh.verts, adding 1 to each face vertex index, then removing the extra vertex after the model has been imported.
2007-02-13 17:37:32 +00:00
..
beos-4.5-i386 Initial commit of the 'release' directory (splash screen/icon 2003-01-01 15:06:10 +00:00
beos-5.0-i386 Initial commit of the 'release' directory (splash screen/icon 2003-01-01 15:06:10 +00:00
datafiles == Interface == 2007-01-22 22:26:03 +00:00
freedesktop/icons Woops, I think I committed some wrong versions of the *nix icons the first time, 2006-11-15 03:43:47 +00:00
irix-6.2-mips - more binary file patching 2004-04-24 18:38:04 +00:00
plugins More fixes thanks to paprmh. 2007-01-24 17:55:53 +00:00
scripts Scripts: 2007-02-13 17:37:32 +00:00
text - release log 2.36 2004-12-21 16:19:36 +00:00
windows ==makefiles== 2006-04-05 00:15:19 +00:00
Makefile Tweaked the makefile build system to copy the new freedesktop icons 2006-11-14 04:29:04 +00:00
VERSION Bumped version to 2.42a for release target. 2006-07-23 15:09:42 +00:00