forked from bartvdbraak/blender
6e1fe4ddd9
The title says it all, now having curve mapping enabled in color management settings wouldn't force fallback from GLSL to CPU based color space conversion.
54 lines
1.6 KiB
Python
54 lines
1.6 KiB
Python
#!/usr/bin/env python
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#
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# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# The Original Code is Copyright (C) 2012, Blender Foundation
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# All rights reserved.
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#
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# The Original Code is: all of this file.
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#
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# Contributor(s): Sergey Sharybin.
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#
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# ***** END GPL LICENSE BLOCK *****
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Import('env')
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sources = env.Glob('*.cc')
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incs = '. ../guardedalloc ../../source/blender/blenlib'
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defs = [ 'GLEW_STATIC' ]
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if env['WITH_BF_OCIO']:
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defs.append('WITH_OCIO')
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incs += ' ' + env['BF_OCIO_INC']
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incs += ' ' + '#/extern/glew/include'
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if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
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incs += ' ' + env['BF_BOOST_INC']
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# generated data files
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import os
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sources.extend((
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os.path.join(env['DATA_SOURCES'], "gpu_shader_display_transform.glsl.c"),
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))
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else:
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sources.remove('ocio_impl.cc')
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sources.remove('ocio_impl_glsl.cc')
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env.BlenderLib( 'bf_intern_opencolorio', sources, Split(incs), defs, libtype=['extern','player'], priority=[10, 185])
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