Go to file
Benoit Bolsee cc33fcfe7b Commit patch #2439: Mesh replacement in BGE will react properly to armature deform
Changing the mesh of an object that has a deform controller (armature) is now properly handled. The new mesh must have vertex groups matching the armature bones. In simple terms, the new mesh must deform correctly when you assign it to the object in Blender and you test the action. It will deform the same when you replace the object mesh during the game.
2008-04-05 13:33:08 +00:00
bin/.blender resolved conflict state with HEAD r14096 2008-03-13 23:54:02 +00:00
blenderplayer CMake: Fix build after nodes changes (including GE linking) 2007-04-09 11:30:06 +00:00
CMake CMake: Move genrated dna.c and cmake_blender_libs.txt to binary directories to keep source dir pristine. Also flag removed libraries as status and not "error" messages. 2006-12-07 00:18:57 +00:00
config NDOF support added to trunk from ndof branch. 2008-03-22 01:39:11 +00:00
doc add the option of not installing to scons build system 2007-08-14 20:55:59 +00:00
extern resolved conflict state with HEAD r14096 2008-03-13 23:54:02 +00:00
intern added stdio.h includes, gcc-4.3 is picky 2008-03-22 10:53:35 +00:00
po Fix for the Finnish po from GSR. 2008-03-10 16:04:34 +00:00
projectfiles == Sequencer == 2007-10-02 12:36:53 +00:00
projectfiles_vc7 BGE correction: AddRef() on source object of property actuator to protect against crash if the source object is deleted (bad game design anyway) 2008-03-22 14:47:42 +00:00
release fix for wrong rotation between branch joins 2008-04-05 10:55:18 +00:00
source Commit patch #2439: Mesh replacement in BGE will react properly to armature deform 2008-04-05 13:33:08 +00:00
tools * BF_QUIET can now be set in user-config.py too. 2008-03-19 17:23:14 +00:00
CMakeLists.txt resolved conflict state with HEAD r14096 2008-03-13 23:54:02 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile Change to Makefile logic for processing the po directory: 2008-03-10 16:03:58 +00:00
README Test commit, nothing to see here. 2004-08-24 02:51:07 +00:00
SConstruct NDOF support added to trunk from ndof branch. 2008-03-22 01:39:11 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



-------------------------------------Links--------------------------------------

Getting Involved:
http://www.blender.org/docs/get_involved.html

Community:
http://www.blender3d.org/Community/

Main blender development site:
http://www.blender.org/

The Blender project homepage:
http://projects.blender.org/projects/bf-blender/

Documentation:
http://www.blender.org/modules.php?op=modload&name=documentation&file=index

Bug tracker:
http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse

Feature request tracker:
http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse