blender/source
Sergey Sharybin ccc3c2dbda CCGSubSurf: Split file into several smaller ones
This is a preparation commit for having OpenSubdiv integrated into Blender
and new layout is the following:

- CCGSubSurf.c contains implementation of common functions used by both
  legacy subdivisions code and by the new code in the future.

- CCGSubSurf_inline.h contains internal functions which are to be inlined
  due to the performance reasons. Those functions are only ment to be used
  bu CCGSubSurf* files.

- CCGSubSurf_intern.h contains declarations of private functions and data
  structures used by CCGSubSurf module.

- CCGSubSurf_legacy.c contains legacy implementation of subdivision algorithm.

- CCHSubSurf_util.c contains utility functions which are not directly related
  on the subdivision code (i.e. debug functions, hash implementation etc).

There should be no functional changes so far.
2015-07-20 22:29:25 +02:00
..
blender CCGSubSurf: Split file into several smaller ones 2015-07-20 22:29:25 +02:00
blenderplayer Point density: Add utility function to sample density outside of render pipeline 2015-07-18 21:42:39 +02:00
creator Fix/Workaround for CMake buildinfo error 2015-07-20 23:27:56 +10:00
gameengine Fix T45428: Sometimes in a dupligroup linked actuators are not triggered 2015-07-16 12:53:20 -03:00
icons
CMakeLists.txt
SConscript