blender/source/gameengine
Dalai Felinto be9e469ead Groups and collection: initial integration
Since we are ditching layers from Blender (2.8) we need a replacement to
control groups visibility. This commit introduces collections as the building
blocks for groups, allowing users to control visibility as well as overrides
for groups.

Features
========

* Groups now have collections
    This way you can change the visibility of a collection inside a group, and add
    overrides which are part of the group and are prioritized over other overrides.

* Outliner
    Groups can inspect their collections, change visibility, and add/remove members.

    To change an override of a group collection, you need to select an instance of
    the group, and then you can choose "group" in the collection properties editor
    to edit this group active collection instead of the view layer one.

* Dupli groups overrides
    We can now have multiple instances of the same group with an original "override"
    and different overrides depending on the collection the instanced object is part
    of.

Technical
=========

* Layers
    We use the same api for groups and scene as much as possible.

Reviewers: sergey (depsgraph), mont29 (read/write and user count)
Differential Revision: https://developer.blender.org/D2892
2017-12-01 14:15:54 -02:00
..
BlenderRoutines Audaspace: Moving audaspace 1.3 into extern. 2017-08-18 08:24:12 +02:00
Converter Groups and collection: initial integration 2017-12-01 14:15:54 -02:00
Expressions Fix for recent fix in fc890cd, cstdint is c++11 only so don't use it yet. 2017-08-21 19:05:17 +02:00
GameLogic Fix strict compiler warning in BGE when linking directly to SDL 2017-07-21 16:07:59 +02:00
GamePlayer Audaspace: Moving audaspace 1.3 into extern. 2017-08-18 08:24:12 +02:00
Ketsji Groups and collection: initial integration 2017-12-01 14:15:54 -02:00
Network Remove SCons building system 2016-01-04 14:20:48 +05:00
Physics TexFace removal part 2 2017-05-25 01:40:15 +10:00
Rasterizer Cleanup: warnings 2017-08-01 17:24:30 +10:00
SceneGraph Remove SCons building system 2016-01-04 14:20:48 +05:00
VideoTexture Fix leak in Python BGE filter & image types 2017-08-18 00:55:16 +10:00
CMakeLists.txt