forked from bartvdbraak/blender
f12d2adc87
- Was setting active state, making it necessary to backup/restore active object in cases where this isn't needed. Existing scripts are explicitly setting the active object when needed. - Use a boolean select arg (toggle selection wasn't used anywhere). - Add an optional view layer argument since scripts should be able to operate outside the user context.
43 lines
918 B
Python
43 lines
918 B
Python
# exports each selected object into its own file
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import bpy
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import os
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# export to blend file location
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basedir = os.path.dirname(bpy.data.filepath)
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if not basedir:
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raise Exception("Blend file is not saved")
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view_layer = bpy.context.view_layer
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obj_active = view_layer.objects.active
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selection = bpy.context.selected_objects
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bpy.ops.object.select_all(action='DESELECT')
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for obj in selection:
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obj.select_set(True)
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# some exporters only use the active object
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view_layer.objects.active = obj
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name = bpy.path.clean_name(obj.name)
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fn = os.path.join(basedir, name)
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bpy.ops.export_scene.fbx(filepath=fn + ".fbx", use_selection=True)
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# Can be used for multiple formats
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# bpy.ops.export_scene.x3d(filepath=fn + ".x3d", use_selection=True)
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obj.select_set(False)
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print("written:", fn)
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view_layer.objects.active = obj_active
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for obj in selection:
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obj.select_set(True)
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