forked from bartvdbraak/blender
f7e131a6ac
structs to paint struct (might be useful for vertex paint too in the future) Cavity masking now has a curve control. The control will set the amount of masking for positive cavity ("pointness") or negative cavity ("cavity") with x axis being the amount of cavity and 0.0 = full cavity, 1.0 = full pointness, 0.5 = no cavity and the y axis being the amount of alpha. |
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freedesktop | ||
scripts | ||
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windows | ||
environment-macosx | ||
environment-mswindows | ||
environment-unix |