blender/release
Antony Riakiotakis f7e131a6ac Cavity masking - add curve control to cavity mask and move relevant
structs to paint struct (might be useful for vertex paint too in the
future)

Cavity masking now has a curve control. The control will set the amount
of masking for positive cavity ("pointness") or negative cavity
("cavity") with x axis being the amount of cavity and 0.0 = full cavity,
1.0 = full pointness, 0.5 = no cavity and the y axis being the amount of
alpha.
2015-02-11 15:07:24 +01:00
..
bin Code cleanup: style/warnings 2014-02-28 11:04:15 +11:00
darwin Revert "OSX/cpack: add a dummy bg and ds_store for dmg" 2014-11-18 11:40:16 +01:00
datafiles Custom Loop Normals: Add NormalEdit modifier 2015-02-05 14:59:52 +01:00
freedesktop
scripts Cavity masking - add curve control to cavity mask and move relevant 2015-02-11 15:07:24 +01:00
text Docs: reference the new manual 2014-12-08 11:18:58 +01:00
windows misc minor edits. 2013-03-29 06:25:22 +00:00
environment-macosx
environment-mswindows
environment-unix