forked from bartvdbraak/blender
af9573e9ea
- Changed license from MIT to ZLib. - Added 3D Sweep and Prune contribution - More stable native constraint solver Sorry for any inconvenience caused by this checkin. All Blender buildsystems require update: added files and moved files.
191 lines
4.6 KiB
XML
191 lines
4.6 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="Bullet3Dynamics"
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ProjectGUID="{3427A9EF-FF84-4B3E-9AE5-C37CF44D7DA4}"
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Keyword="Win32Proj">
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<Platforms>
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Name="Win32"/>
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Name="Debug|Win32"
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OutputDirectory="Debug"
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IntermediateDirectory="Debug"
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ConfigurationType="4"
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Name="VCCLCompilerTool"
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Optimization="0"
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MinimalRebuild="TRUE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="TRUE"
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DebugInformationFormat="4"/>
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Name="VCCustomBuildTool"/>
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Name="VCLibrarianTool"
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OutputFile="$(OutDir)/BulletDynamics.lib"/>
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Name="Release|Win32"
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OutputDirectory="Release"
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<Tool
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Name="VCCLCompilerTool"
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RuntimeLibrary="4"
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UsePrecompiledHeader="0"
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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<References>
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<Filter
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Name="ConstraintSolver"
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Filter="">
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<File
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RelativePath=".\ConstraintSolver\ConstraintSolver.h">
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<File
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RelativePath=".\ConstraintSolver\ContactConstraint.cpp">
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<File
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RelativePath=".\ConstraintSolver\ContactConstraint.h">
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<File
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<File
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RelativePath=".\ConstraintSolver\HingeConstraint.h">
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<File
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<File
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RelativePath=".\ConstraintSolver\OdeConstraintSolver.cpp">
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<File
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RelativePath=".\ConstraintSolver\OdeConstraintSolver.h">
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</File>
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<File
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RelativePath=".\ConstraintSolver\Point2PointConstraint.cpp">
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<File
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RelativePath=".\ConstraintSolver\Point2PointConstraint.h">
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<File
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RelativePath=".\ConstraintSolver\SimpleConstraintSolver.cpp">
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<File
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RelativePath=".\ConstraintSolver\SimpleConstraintSolver.h">
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<File
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<File
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<File
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<File
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RelativePath=".\ConstraintSolver\SorLcp.h">
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<File
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RelativePath=".\ConstraintSolver\TypedConstraint.h">
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<Filter
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Name="Dynamics"
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Filter="">
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<File
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RelativePath=".\Dynamics\BU_Joint.cpp">
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<File
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RelativePath=".\Dynamics\BU_Joint.h">
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<File
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RelativePath=".\Dynamics\ContactJoint.cpp">
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<File
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RelativePath=".\Dynamics\ContactJoint.h">
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<File
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RelativePath=".\Dynamics\MassProps.h">
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<File
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RelativePath=".\Dynamics\RigidBody.cpp">
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<File
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RelativePath=".\Dynamics\RigidBody.h">
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<File
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RelativePath=".\ReadMe.txt">
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</Files>
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<Globals>
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</VisualStudioProject>
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