blender/source
Antony Riakiotakis ce0d3112e4 Scene audio naming cleanup:
Remane sound_scene_handle to playback handle.
sound_scene_handle was a part of scene so we could see code like scene-
often in the same function.

If I understand things correctly, in audaspace lingo, the
playback_handle corresponds to a Reader while the scene_sound
corresponds to a Factory.

More cleanups will be done here later, but changing this now because my
brain hurts trying to remember which is which...
2015-05-15 16:51:46 +02:00
..
blender Scene audio naming cleanup: 2015-05-15 16:51:46 +02:00
blenderplayer Depsgraph: New dependency graph integration commit 2015-05-12 16:06:37 +05:00
creator Depsgraph: New dependency graph integration commit 2015-05-12 16:06:37 +05:00
gameengine BGE: Fix stupid typo error in DupliGroupRecurse 2015-05-15 16:25:45 +02:00
icons
CMakeLists.txt
SConscript