blender/intern/audaspace/CMakeLists.txt
Sergey Sharybin 31eee77a45 Fix #33518: Jack sync doesn't work in 2.64, 2.64 or 2.65 stable versions
Added new build option WITH_JACK_DYNLOAD for CMake and
WITH_BF_JACK_DYNLOAD for SCons, which means there'll be
no build-time linking against libjack and getting symbols
from libjack will happen runtime using dlopen and dlsym
tricks.

Alternative would be to use weak linking, but it'll require
having wrapper for preloading libjack.

This new options are disabled by default and they only
intended to be used on linux. Other platforms shall not
be using this and there shall be no functional changes
on non-linux platforms at all.
2013-03-27 07:19:54 +00:00

319 lines
7.1 KiB
CMake

# ***** BEGIN LGPL LICENSE BLOCK *****
#
# Copyright 2009 Jrg Hermann Mller
#
# This file is part of AudaSpace.
#
# AudaSpace is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# AudaSpace is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
#
# ***** END LGPL LICENSE BLOCK *****
set(INC
.
FX
intern
../ffmpeg
)
set(INC_SYS
${PTHREADS_INCLUDE_DIRS}
${BOOST_INCLUDE_DIR}
)
set(SRC
FX/AUD_AccumulatorFactory.cpp
FX/AUD_BandpassCalculator.cpp
FX/AUD_BaseIIRFilterReader.cpp
FX/AUD_ButterworthCalculator.cpp
FX/AUD_ButterworthFactory.cpp
FX/AUD_CallbackIIRFilterReader.cpp
FX/AUD_DelayFactory.cpp
FX/AUD_DelayReader.cpp
FX/AUD_DoubleFactory.cpp
FX/AUD_DoubleReader.cpp
FX/AUD_DynamicIIRFilterFactory.cpp
FX/AUD_DynamicIIRFilterReader.cpp
FX/AUD_EffectFactory.cpp
FX/AUD_EffectReader.cpp
FX/AUD_EnvelopeFactory.cpp
FX/AUD_FaderFactory.cpp
FX/AUD_FaderReader.cpp
FX/AUD_HighpassCalculator.cpp
FX/AUD_HighpassFactory.cpp
FX/AUD_IIRFilterFactory.cpp
FX/AUD_IIRFilterReader.cpp
FX/AUD_LimiterFactory.cpp
FX/AUD_LimiterReader.cpp
FX/AUD_LoopFactory.cpp
FX/AUD_LoopReader.cpp
FX/AUD_LowpassCalculator.cpp
FX/AUD_LowpassFactory.cpp
FX/AUD_PingPongFactory.cpp
FX/AUD_PitchFactory.cpp
FX/AUD_PitchReader.cpp
FX/AUD_RectifyFactory.cpp
FX/AUD_ReverseFactory.cpp
FX/AUD_ReverseReader.cpp
FX/AUD_SquareFactory.cpp
FX/AUD_SumFactory.cpp
FX/AUD_SuperposeFactory.cpp
FX/AUD_SuperposeReader.cpp
FX/AUD_VolumeFactory.cpp
intern/AUD_3DMath.h
intern/AUD_AnimateableProperty.cpp
intern/AUD_AnimateableProperty.h
intern/AUD_Buffer.cpp
intern/AUD_Buffer.h
intern/AUD_BufferReader.cpp
intern/AUD_BufferReader.h
intern/AUD_C-API.cpp
intern/AUD_C-API.h
intern/AUD_ChannelMapperFactory.cpp
intern/AUD_ChannelMapperFactory.h
intern/AUD_ChannelMapperReader.cpp
intern/AUD_ChannelMapperReader.h
intern/AUD_ConverterFactory.cpp
intern/AUD_ConverterFactory.h
intern/AUD_ConverterFunctions.cpp
intern/AUD_ConverterFunctions.h
intern/AUD_ConverterReader.cpp
intern/AUD_ConverterReader.h
intern/AUD_FileFactory.cpp
intern/AUD_FileFactory.h
intern/AUD_FileWriter.cpp
intern/AUD_FileWriter.h
intern/AUD_I3DDevice.h
intern/AUD_I3DHandle.h
intern/AUD_IDevice.h
intern/AUD_IFactory.h
intern/AUD_IHandle.h
intern/AUD_ILockable.h
intern/AUD_IReader.h
intern/AUD_IWriter.h
intern/AUD_JOSResampleFactory.cpp
intern/AUD_JOSResampleFactory.h
intern/AUD_JOSResampleReader.cpp
intern/AUD_JOSResampleReader.h
intern/AUD_LinearResampleFactory.cpp
intern/AUD_LinearResampleFactory.h
intern/AUD_LinearResampleReader.cpp
intern/AUD_LinearResampleReader.h
intern/AUD_Mixer.cpp
intern/AUD_Mixer.h
intern/AUD_MixerFactory.cpp
intern/AUD_MixerFactory.h
intern/AUD_MutexLock.h
intern/AUD_NULLDevice.cpp
intern/AUD_NULLDevice.h
intern/AUD_PyInit.h
intern/AUD_ReadDevice.cpp
intern/AUD_ReadDevice.h
intern/AUD_ResampleFactory.h
intern/AUD_ResampleReader.cpp
intern/AUD_ResampleReader.h
intern/AUD_Sequencer.cpp
intern/AUD_Sequencer.h
intern/AUD_SequencerEntry.cpp
intern/AUD_SequencerEntry.h
intern/AUD_SequencerFactory.cpp
intern/AUD_SequencerFactory.h
intern/AUD_SequencerHandle.cpp
intern/AUD_SequencerHandle.h
intern/AUD_SequencerReader.cpp
intern/AUD_SequencerReader.h
intern/AUD_SilenceFactory.cpp
intern/AUD_SilenceFactory.h
intern/AUD_SilenceReader.cpp
intern/AUD_SilenceReader.h
intern/AUD_SinusFactory.cpp
intern/AUD_SinusFactory.h
intern/AUD_SinusReader.cpp
intern/AUD_SinusReader.h
intern/AUD_SoftwareDevice.cpp
intern/AUD_SoftwareDevice.h
intern/AUD_Space.h
intern/AUD_StreamBufferFactory.cpp
intern/AUD_StreamBufferFactory.h
FX/AUD_AccumulatorFactory.h
FX/AUD_BandpassCalculator.h
FX/AUD_BaseIIRFilterReader.h
FX/AUD_ButterworthCalculator.h
FX/AUD_ButterworthFactory.h
FX/AUD_CallbackIIRFilterReader.h
FX/AUD_DelayFactory.h
FX/AUD_DelayReader.h
FX/AUD_DoubleFactory.h
FX/AUD_DoubleReader.h
FX/AUD_IDynamicIIRFilterCalculator.h
FX/AUD_DynamicIIRFilterFactory.h
FX/AUD_DynamicIIRFilterReader.h
FX/AUD_EffectFactory.h
FX/AUD_EffectReader.h
FX/AUD_EnvelopeFactory.h
FX/AUD_FaderFactory.h
FX/AUD_FaderReader.h
FX/AUD_HighpassCalculator.h
FX/AUD_HighpassFactory.h
FX/AUD_IIRFilterFactory.h
FX/AUD_IIRFilterReader.h
FX/AUD_LimiterFactory.h
FX/AUD_LimiterReader.h
FX/AUD_LoopFactory.h
FX/AUD_LoopReader.h
FX/AUD_LowpassCalculator.h
FX/AUD_LowpassFactory.h
FX/AUD_PingPongFactory.h
FX/AUD_PitchFactory.h
FX/AUD_PitchReader.h
FX/AUD_RectifyFactory.h
FX/AUD_ReverseFactory.h
FX/AUD_ReverseReader.h
FX/AUD_SquareFactory.h
FX/AUD_SumFactory.h
FX/AUD_SuperposeFactory.h
FX/AUD_SuperposeReader.h
FX/AUD_VolumeFactory.h
)
if(WITH_CODEC_FFMPEG)
add_definitions(-DWITH_FFMPEG)
list(APPEND INC
ffmpeg
)
list(APPEND INC_SYS
${FFMPEG_INCLUDE_DIRS}
)
list(APPEND SRC
ffmpeg/AUD_FFMPEGFactory.cpp
ffmpeg/AUD_FFMPEGReader.cpp
ffmpeg/AUD_FFMPEGWriter.cpp
ffmpeg/AUD_FFMPEGFactory.h
ffmpeg/AUD_FFMPEGReader.h
ffmpeg/AUD_FFMPEGWriter.h
)
remove_strict_flags_file(
ffmpeg/AUD_FFMPEGFactory.cpp
ffmpeg/AUD_FFMPEGReader.cpp
ffmpeg/AUD_FFMPEGWriter.cpp
)
endif()
if(WITH_SDL)
add_definitions(-DWITH_SDL)
list(APPEND INC
SDL
)
list(APPEND INC_SYS
${SDL_INCLUDE_DIR}
)
list(APPEND SRC
SDL/AUD_SDLDevice.cpp
SDL/AUD_SDLDevice.h
)
endif()
if(WITH_OPENAL)
add_definitions(-DWITH_OPENAL)
list(APPEND INC
OpenAL
)
list(APPEND INC_SYS
${OPENAL_INCLUDE_DIR}
)
list(APPEND SRC
OpenAL/AUD_OpenALDevice.cpp
OpenAL/AUD_OpenALDevice.h
)
endif()
if(WITH_JACK)
add_definitions(-DWITH_JACK)
list(APPEND INC
jack
)
list(APPEND INC_SYS
${JACK_INCLUDE_DIRS}
)
list(APPEND SRC
jack/AUD_JackDevice.cpp
jack/AUD_JackLibrary.cpp
jack/AUD_JackDevice.h
jack/AUD_JackLibrary.h
)
if(WITH_JACK_DYNLOAD)
add_definitions(-DWITH_JACK_DYNLOAD)
endif()
endif()
if(WITH_CODEC_SNDFILE)
add_definitions(-DWITH_SNDFILE)
list(APPEND INC
sndfile
)
list(APPEND INC_SYS
${SNDFILE_INCLUDE_DIRS}
)
list(APPEND SRC
sndfile/AUD_SndFileFactory.cpp
sndfile/AUD_SndFileReader.cpp
sndfile/AUD_SndFileWriter.cpp
sndfile/AUD_SndFileFactory.h
sndfile/AUD_SndFileReader.h
sndfile/AUD_SndFileWriter.h
)
endif()
if(WITH_FFTW3 AND FALSE)
add_definitions(-DWITH_FFTW3)
list(APPEND INC
fftw
)
list(APPEND INC_SYS
${FFTW3_INCLUDE_DIRS}
)
list(APPEND SRC
fftw/AUD_BandPassFactory.cpp
fftw/AUD_BandPassReader.cpp
fftw/AUD_BandPassFactory.h
fftw/AUD_BandPassReader.h
)
endif()
if(WITH_PYTHON)
list(APPEND INC
Python
)
list(APPEND INC_SYS
${PYTHON_INCLUDE_DIRS}
)
list(APPEND SRC
Python/AUD_PyAPI.cpp
Python/AUD_PyAPI.h
)
add_definitions(-DWITH_PYTHON)
endif()
blender_add_lib(bf_intern_audaspace "${SRC}" "${INC}" "${INC_SYS}")