blender/intern
Lukas Stockner b2974d7ab7 Cycles: Add smoothing option to the Brick Texture
This option allows to create a smoother transition between Bricks and Mortar - 0 applies no smoothing, and 1 smooths across the whole mortar width.
Mainly useful for displacement textures.

The new default value for the smoothing option is 0.1 to give some smoothing that helps with antialiasing, but existing nodes are loaded with smoothing 0 to preserve compatibility.

Reviewers: sergey, dingto, juicyfruit, brecht

Reviewed By: brecht

Subscribers: Blendify, nutel

Differential Revision: https://developer.blender.org/D2230
2016-10-30 02:16:22 +02:00
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atomic Fix building on NetBSD 2016-07-19 22:04:14 +10:00
audaspace API: Fix Links 2016-10-25 17:34:01 +02:00
container Remove SCons building system 2016-01-04 14:20:48 +05:00
cycles Cycles: Add smoothing option to the Brick Texture 2016-10-30 02:16:22 +02:00
decklink Cleanup: comment blocks 2016-07-02 10:08:33 +10:00
dualcon Remove SCons building system 2016-01-04 14:20:48 +05:00
eigen Remove SCons building system 2016-01-04 14:20:48 +05:00
elbeem Fix fluid sim build error with MSVC. 2016-10-03 22:15:24 +02:00
ffmpeg Fix compilation error with FFmpeg and Ubuntu Trusty 2016-02-19 22:05:06 +01:00
ghost Fix a few compile errors with C++11 on macOS. 2016-10-08 15:03:53 +02:00
glew-mx Remove SCons building system 2016-01-04 14:20:48 +05:00
gpudirect Cleanup: comment blocks 2016-07-02 10:08:33 +10:00
guardedalloc Cleanup: comment blocks 2016-07-15 02:39:45 +10:00
iksolver CMake: add missing headers 2016-04-12 11:22:30 +10:00
itasc Cleanup: Reduce amount of misleading indentation 2016-09-01 12:14:16 +02:00
libmv fix comparison of identicals 2016-07-21 18:16:08 -04:00
locale Remove SCons building system 2016-01-04 14:20:48 +05:00
memutil Remove SCons building system 2016-01-04 14:20:48 +05:00
mikktspace Fix T49523: very slow normal map tangent computation for rendering in 2.78. 2016-10-06 03:12:04 +02:00
moto BGE: Various render improvements. 2016-06-11 22:05:20 +02:00
opencolorio Cleanup: glsl style 2016-05-26 18:53:09 +10:00
opensubdiv OpenSubdiv: Remove redundant section define from shader compilation 2016-09-16 12:28:35 +02:00
openvdb Fix T48236: OpenVDB smoke cache glitches out with smokeless flames. 2016-04-22 11:46:02 +02:00
rigidbody Remove SCons building system 2016-01-04 14:20:48 +05:00
smoke Fix T43220, T47551: collider scaling or rotation causes smoke to explode. 2016-08-02 19:47:31 +03:00
string Remove SCons building system 2016-01-04 14:20:48 +05:00
utfconv Remove SCons building system 2016-01-04 14:20:48 +05:00
CMakeLists.txt BGE: DeckLink card support for video capture and streaming. 2016-06-11 22:26:05 +02:00