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attribute.cpp
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
attribute.h
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
background.cpp
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Cycles: add render layer use environment option to disable world lighting on
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2012-04-13 12:58:12 +00:00 |
background.h
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Cycles: add render layer use environment option to disable world lighting on
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2012-04-13 12:58:12 +00:00 |
buffers.cpp
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
buffers.h
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Cycles: viewport rendered draw mode now shows background images, also changed the
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2012-03-28 09:07:10 +00:00 |
camera.cpp
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Fix most of #31307: cycles panorama camera not working correct with speed
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2012-05-07 10:53:09 +00:00 |
camera.h
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Fisheye Camera for Cycles
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2012-05-04 16:20:51 +00:00 |
CMakeLists.txt
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
film.cpp
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Fix #31518: changing cycles exposure did unnecessary rerender in viewport.
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2012-05-18 14:06:53 +00:00 |
film.h
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
filter.cpp
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Fix #29274: problem compiling cycles opencl kernel from directory with spaces.
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2011-11-22 16:38:58 +00:00 |
filter.h
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Cycles:
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2011-08-28 13:55:59 +00:00 |
graph.cpp
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Fix #31645, mix node results in crash upon render. This happens when unused mix nodes are removed from the cycles graph. In case the inputs are both unconnected it still tried to reconnect them.
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2012-05-30 15:47:12 +00:00 |
graph.h
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Generalized node groups for Cycles.
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2011-12-18 15:34:06 +00:00 |
image.cpp
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Cycles: OpenCL image texture support, fix an attribute node issue and refactor
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2012-05-13 12:32:44 +00:00 |
image.h
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Cycles: OpenCL image texture support, fix an attribute node issue and refactor
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2012-05-13 12:32:44 +00:00 |
integrator.cpp
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
integrator.h
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
light.cpp
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Fix most of #31307: cycles panorama camera not working correct with speed
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2012-05-07 10:53:09 +00:00 |
light.h
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Sample as Lamp option for world shaders, to enable multiple importance sampling.
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2012-01-20 17:49:17 +00:00 |
mesh_displace.cpp
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
mesh.cpp
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Cycles: OpenCL image texture support, fix an attribute node issue and refactor
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2012-05-13 12:32:44 +00:00 |
mesh.h
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Cycles: threading optimizations
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2012-05-05 19:44:33 +00:00 |
nodes.cpp
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Cycles: add Object Info node, with outputs object location, object/material
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2012-05-21 12:52:28 +00:00 |
nodes.h
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Cycles: add Object Info node, with outputs object location, object/material
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2012-05-21 12:52:28 +00:00 |
object.cpp
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Fix #31556: cycles object info random value was not properly randomized for
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2012-05-29 10:34:16 +00:00 |
object.h
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Fix #31556: cycles object info random value was not properly randomized for
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2012-05-29 10:34:16 +00:00 |
osl.cpp
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Cycles: revert commit that joined surface/volume socket into a single shader socket,
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2011-10-12 23:03:12 +00:00 |
osl.h
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scene.cpp
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Cycles: OpenCL image texture support, fix an attribute node issue and refactor
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2012-05-13 12:32:44 +00:00 |
scene.h
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Cycles: OpenCL image texture support, fix an attribute node issue and refactor
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2012-05-13 12:32:44 +00:00 |
session.cpp
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Cycles: merging features from tomato branch.
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2012-04-28 08:53:59 +00:00 |
session.h
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Fix #30246: rendering multiple render layers with CUDA still not working,
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2012-02-23 19:48:18 +00:00 |
shader.cpp
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
shader.h
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
sobol.cpp
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Fix #29528: crash adding subsurf modifier in a particular scene with viewport render.
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2011-12-08 21:55:35 +00:00 |
sobol.h
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Fix #29528: crash adding subsurf modifier in a particular scene with viewport render.
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2011-12-08 21:55:35 +00:00 |
svm.cpp
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
svm.h
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
tile.cpp
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Cycles: device code refactoring, no functional changes.
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2012-01-04 18:06:32 +00:00 |
tile.h
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Cycles: some small code refactoring related to buffer parameters.
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2011-12-21 13:48:35 +00:00 |