blender/source
Mitchell Stokes d05b26c635 BGE:
This fixes frame colors not showing up right when using letterbox in the embedded player. Frames are drawn by clearing the whole canvas and then changing the viewport to be within the frames. The problem is that the embedded player's canvas is setup to be within the frames. This means that the extra that would normally be cleared and filled with the frame color is instead the gray color of Blender's region since nothing is actually drawn there by the BGE. To solve this, I just handle the frames in BL_KetsjiEmbedStart.
2011-05-15 08:48:43 +00:00
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blender remove redundant (and confusing) register flag. 2011-05-15 06:29:52 +00:00
blenderplayer stubs.c update: ED_view3d_from_m4() 2011-05-14 06:24:29 +00:00
creator Code cleanup: remove readblenfile module, only contained some utility functions 2011-05-11 19:29:23 +00:00
darwin set svn end of lines to native 2011-05-09 08:15:38 +00:00
gameengine BGE: 2011-05-15 08:48:43 +00:00
icons set svn end of lines to native 2011-05-09 08:15:38 +00:00
tests fix [#26906] Panorama Button (Camera Data Properties) 2011-04-15 12:08:17 +00:00
CMakeLists.txt Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00