blender/source
Campbell Barton d1a211188b property change reporting now uses the context again, rather then checking a dir() on context, hard-code common paths.
eg:
  bpy.context.scene.render.resolution_x = 1921
  bpy.context.object.data.use_auto_smooth = True
  bpy.context.object.active_material.diffuse_intensity = 1
  bpy.context.scene.world.exposure = 0.1

also remove duplicate GS() defines
2013-01-22 04:24:01 +00:00
..
blender property change reporting now uses the context again, rather then checking a dir() on context, hard-code common paths. 2013-01-22 04:24:01 +00:00
blenderplayer Fix for usual bplayer issue (own fault)... 2013-01-20 18:17:01 +00:00
creator fix for building with BSD & MinGW. 2013-01-18 21:05:37 +00:00
gameengine style cleanup 2013-01-15 23:45:41 +00:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
tests patch [#33924] Spelling Corrections 2013-01-19 03:04:51 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00