blender/intern/cycles
Brecht Van Lommel c8cbe63947 Cycles: fix issues with texture coordinates and object scale. Auto texture
space size and location were outdated often, and already computed on demand
by blender internal, now do that through RNA as well.
2012-05-08 23:39:31 +00:00
..
app Fisheye Camera for Cycles 2012-05-04 16:20:51 +00:00
blender Cycles: add light falloff node, with quadratic/linear/constant falloff and a 2012-05-07 20:24:38 +00:00
bvh Cycles: threading optimizations 2012-05-05 19:44:33 +00:00
cmake Cycles: try to avoid NaN pixels with oren nayar. Also small cmake code cleanup. 2011-11-18 15:39:40 +00:00
device Cycles: threading optimizations 2012-05-05 19:44:33 +00:00
doc edits to cycles cmake files so cmake_consistency_check.py can parse them. 2011-11-08 20:27:37 +00:00
kernel Cycles: fix issues with texture coordinates and object scale. Auto texture 2012-05-08 23:39:31 +00:00
render Fix 31370: light falloff node linear output not working code. 2012-05-08 19:57:56 +00:00
subd Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
util Fix 31370: light falloff node linear output not working code. 2012-05-08 19:57:56 +00:00
CMakeLists.txt add UNLIKELY / LIKELY util defines to help optimize iterators that are called a lot, only defined for gcc at the moment. 2011-12-29 01:46:58 +00:00
SConscript Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with slight modifications. 2012-04-24 12:57:58 +00:00