blender/source/gameengine/Expressions/IntValue.h

76 lines
1.7 KiB
C++

/*
* IntValue.h: interface for the CIntValue class.
* Copyright (c) 1996-2000 Erwin Coumans <coockie@acm.org>
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Erwin Coumans makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
*/
/** \file IntValue.h
* \ingroup expressions
*/
#if !defined _INTVALUE_H
#define _INTVALUE_H
#include "Value.h"
typedef long long cInt;
class CIntValue : public CPropValue
{
//PLUGIN_DECLARE_SERIAL (CIntValue,CValue)
public:
virtual const STR_String& GetText();
virtual double GetNumber();
cInt GetInt();
CIntValue();
CIntValue(cInt innie);
CIntValue(cInt innie,
const char *name,
AllocationTYPE alloctype=CValue::HEAPVALUE);
virtual CValue* Calc(VALUE_OPERATOR op,
CValue *val);
virtual CValue* CalcFinal(VALUE_DATA_TYPE dtype,
VALUE_OPERATOR op,
CValue *val);
virtual void SetValue(CValue* newval);
void Configure(CValue* menuvalue);
void AddConfigurationData(CValue* menuvalue);
virtual CValue* GetReplica();
#ifdef WITH_PYTHON
virtual PyObject* ConvertValueToPython();
#endif
protected:
virtual ~CIntValue();
private:
cInt m_int;
STR_String* m_pstrRep;
#ifdef WITH_CXX_GUARDEDALLOC
public:
void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CIntValue"); }
void operator delete( void *mem ) { MEM_freeN(mem); }
#endif
};
#endif // !defined _INTVALUE_H