blender/source/gameengine
2008-09-13 16:03:11 +00:00
..
BlenderRoutines Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
Converter svn merge -r 16453:16485 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2008-09-12 12:58:08 +00:00
Expressions converted my gen_utils.h fix to PyObjectPlus.h 2008-09-06 14:13:31 +00:00
GameLogic return dummy python values when no joystick is present 2008-09-13 11:43:01 +00:00
GamePlayer Fixes for game engine runtime on Mac OS X, there were issues 2008-09-12 16:06:17 +00:00
Ketsji BGE patch: fix transform bug on compound shape: child shape didn't take into account parent inverse node. Fix scaling bug on instantiation of compound shape: child shape didn't have correct shape. Note: global scaling doesn't work on compound shape (limitation of Bullet); don't set any scale on the top dynamic object. 2008-09-13 11:46:07 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics BGE patch: use new btScaledBvhTriangleMeshShape to allow shape sharing between replicas and avoid BVH rebuild in case of scaling. This will save memory and speed up greatly the instantiation of static mesh. 2008-09-13 16:03:11 +00:00
PyDoc BGE bug #17549: fix crash on removeParent() with static mesh. Fix scaling bug on setParent(). Add python setWorldPosition() to allow setting object position in world coordinate regardless if it is a root or a child object. 2008-09-09 22:40:10 +00:00
Rasterizer Bugfix: game engine could crash with empty display arrays on 2008-09-06 01:18:53 +00:00
SceneGraph BGE patch: support for partial hierarchy in dupligroup instantiation; removal of links that point to inactive objects during group instantiation. 2008-07-18 19:56:56 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00