..
BL_ActionActuator.cpp
Math Lib
2009-11-10 20:43:45 +00:00
BL_ActionActuator.h
option to build the BGE without python, uses existing python check (cmake and scons)
2009-09-29 21:42:40 +00:00
BL_ArmatureActuator.cpp
Math Lib
2009-11-10 20:43:45 +00:00
BL_ArmatureActuator.h
option to build the BGE without python, uses existing python check (cmake and scons)
2009-09-29 21:42:40 +00:00
BL_ArmatureChannel.cpp
Math Lib
2009-11-10 20:43:45 +00:00
BL_ArmatureChannel.h
option to build the BGE without python, uses existing python check (cmake and scons)
2009-09-29 21:42:40 +00:00
BL_ArmatureConstraint.cpp
rename pose_channels to bones
2009-11-18 11:40:55 +00:00
BL_ArmatureConstraint.h
option to build the BGE without python, uses existing python check (cmake and scons)
2009-09-29 21:42:40 +00:00
BL_ArmatureObject.cpp
Math Lib
2009-11-10 20:43:45 +00:00
BL_ArmatureObject.h
option to build the BGE without python, uses existing python check (cmake and scons)
2009-09-29 21:42:40 +00:00
BL_BlenderDataConversion.cpp
BGE: Removing OB prefix from object names - This will break scripts !!!! (also removing AC and ME :: internal changes only)
2009-11-22 00:01:52 +00:00
BL_BlenderDataConversion.h
- rather then passing the python namespace dictionary to the controller function get the namespace from the converter.
2009-09-29 22:49:33 +00:00
BL_DeformableGameObject.cpp
2.50:
2009-06-08 20:08:19 +00:00
BL_DeformableGameObject.h
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
2009-08-18 15:37:31 +00:00
BL_MeshDeformer.cpp
Math Lib
2009-11-10 20:43:45 +00:00
BL_MeshDeformer.h
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
2009-08-18 15:37:31 +00:00
BL_ModifierDeformer.cpp
Math Lib
2009-11-10 20:43:45 +00:00
BL_ModifierDeformer.h
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
2009-08-18 15:37:31 +00:00
BL_ShapeActionActuator.cpp
Math Lib
2009-11-10 20:43:45 +00:00
BL_ShapeActionActuator.h
option to build the BGE without python, uses existing python check (cmake and scons)
2009-09-29 21:42:40 +00:00
BL_ShapeDeformer.cpp
Math Lib
2009-11-10 20:43:45 +00:00
BL_ShapeDeformer.h
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
2009-08-18 15:37:31 +00:00
BL_SkinDeformer.cpp
Math Lib
2009-11-10 20:43:45 +00:00
BL_SkinDeformer.h
Shape Keys
2009-10-22 09:31:07 +00:00
BL_SkinMeshObject.cpp
remove some unused function args
2009-07-30 21:42:29 +00:00
BL_SkinMeshObject.h
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
2009-08-18 15:37:31 +00:00
BlenderWorldInfo.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
BlenderWorldInfo.h
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
2009-08-18 15:37:31 +00:00
CMakeLists.txt
option to build the BGE without python, uses existing python check (cmake and scons)
2009-09-29 21:42:40 +00:00
KX_BlenderScalarInterpolator.cpp
- fix for BGE warnings
2009-08-19 10:26:43 +00:00
KX_BlenderScalarInterpolator.h
- fix for BGE warnings
2009-08-19 10:26:43 +00:00
KX_BlenderSceneConverter.cpp
bge: fix for "dome mode not working with Letterboxing".
2009-11-16 02:52:02 +00:00
KX_BlenderSceneConverter.h
patch from Dave Plater which fixes some problems building the BGE with cmake
2009-11-21 13:47:16 +00:00
KX_ConvertActuators.cpp
BGE: Removing OB prefix from object names - This will break scripts !!!! (also removing AC and ME :: internal changes only)
2009-11-22 00:01:52 +00:00
KX_ConvertActuators.h
2.50:
2009-06-08 20:08:19 +00:00
KX_ConvertControllers.cpp
- rather then passing the python namespace dictionary to the controller function get the namespace from the converter.
2009-09-29 22:49:33 +00:00
KX_ConvertControllers.h
- rather then passing the python namespace dictionary to the controller function get the namespace from the converter.
2009-09-29 22:49:33 +00:00
KX_ConvertProperties.cpp
option to build the BGE without python, uses existing python check (cmake and scons)
2009-09-29 21:42:40 +00:00
KX_ConvertProperties.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_ConvertSensors.cpp
option to build the BGE without python, uses existing python check (cmake and scons)
2009-09-29 21:42:40 +00:00
KX_ConvertSensors.h
remove more unneeded args, also allow ipo to animate the ref value for KX_BlenderMaterial's
2009-07-31 09:05:13 +00:00
KX_IpoConvert.cpp
BGE: Removing OB prefix from object names - This will break scripts !!!! (also removing AC and ME :: internal changes only)
2009-11-22 00:01:52 +00:00
KX_IpoConvert.h
BGE patch: approve patch #17312 : Multiple material IPOs per mesh in BGE.
2008-07-25 13:45:57 +00:00
Makefile
Add include path to find BLO_readfile.h.
2009-11-16 00:44:07 +00:00
SConscript
option to build the BGE without python, uses existing python check (cmake and scons)
2009-09-29 21:42:40 +00:00