blender/source/gameengine
2009-05-14 00:10:25 +00:00
..
BlenderRoutines BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
Converter print warnings when python attributes and methods conflict with game properties. 2009-05-14 00:10:25 +00:00
Expressions Fix Makefiles for gameengine. 2009-05-11 15:34:46 +00:00
GameLogic Fix Makefiles for gameengine. 2009-05-11 15:34:46 +00:00
GamePlayer added Geometry as a BGE module, removed its dependency on gen_utils.c 2009-04-30 12:45:13 +00:00
Ketsji BGE API cleanup: motion actuator. Apply patch from Moguri. 2009-05-13 16:48:33 +00:00
Network BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
Physics BGE: work around a problem with DBVT culling when graphic objects are rescaled. This happens when objects with very diverse scale are instantiated with dupligroup. The problem remains when the objects are rescaled during the game. The effect of the problem is an inefficient culling: objects can have a bounding box larger than needed. Patch to fix the problem is filed at Bullet forum. 2009-05-01 19:02:23 +00:00
PyDoc * More updates to game engine type docs from Roelf de Kock 2009-05-13 22:52:31 +00:00
Rasterizer BGE performance: allow to create display list on meshes with modifiers but without armature and shape keys. These modified meshes are static and can be put safely in a display list. As the rendering of modifiers is done in direct openGL call, it results is a bit performance boost. 2009-05-12 19:48:18 +00:00
SceneGraph BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
VideoTexture BGE performance, 3rd round: culling and rasterizer. 2009-05-07 09:13:01 +00:00
CMakeLists.txt VideoTexture module. 2008-10-31 22:35:52 +00:00
Makefile Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
SConscript Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00