blender/intern/cycles
Thomas Dinges d336ae8992 Cycles / Sampling UI:
* Add a "Squared Samples" option to the UI, to use squared values for ease of use. This can make it easier from an artist point of view, to weak settings. 

With this enabled, all Sample values will be squared. So 10 Samples become 100 Samples.
For the Non-Progressive integrator: 4 AA Samples * 5 Diffuse Samples would become 16 AA Samples * 25 Diffuse = 400 in total.

Patch by Matt Heimlich, with some minor edits by myself. Thanks!
2013-07-19 22:51:48 +00:00
..
app Cycles Test App: 2013-01-17 22:51:54 +00:00
blender Cycles / Sampling UI: 2013-07-19 22:51:48 +00:00
bvh Cycles: attempt to fix internal compile error with some visual studio builds 2013-06-18 13:19:16 +00:00
cmake Cycles / CMake: 2012-11-09 18:31:04 +00:00
device Code cleanup: cycles 2013-06-26 23:29:33 +00:00
doc edits to cycles cmake files so cmake_consistency_check.py can parse them. 2011-11-08 20:27:37 +00:00
kernel * Fix a typo in code. 2013-07-17 21:25:44 +00:00
render Fix for [#36216] Viewport render with CMJ sampler and unlimited passes freezes 2013-07-19 14:00:53 +00:00
subd Cycles: 2013-06-04 17:20:00 +00:00
util Fix #36064: cycles direct/indirect light passes with materials that have zero 2013-07-08 23:31:45 +00:00
CMakeLists.txt Arrempt to fix Cycles compilation with Clang 2013-07-07 18:29:57 +00:00
SConscript Cycles: optimized SSE BVH traversal now also works with SSE2 CPUs, so all the 2013-06-19 17:54:26 +00:00