blender/release/scripts
Ton Roosendaal 5c421c328e Todo/feature request
When using masks or other simple 3D elements in composites, doing
a layer re-rendering on a node is a bit clumsy all the time.

This commit does two things to help:
- new hotkey "Z" in node editor automatically finds render layer
  that changed and re-renders it + composites
- option "Auto Render" does same, but then after every transform
  edit in 3D window

The latter is experimental; real & proper system for this requires
full threaded render support (like previews). But it works!

Demo file:
http://download.blender.org/demo/test/auto_composite.blend

Important fix:
After any render, all the render layers were tagged "changed", which
caused any edit to first totally recomposte everthing. Now it only
composites changes.

Implementation notes

- DAG scene flush now sets 'changed' flags in render layer nodes
- Added notifier for 'transform finished' to trigger the update,
  this is temporarily.
2011-02-07 16:41:57 +00:00
..
io/netrender [#25693] Netrender "shadow" images with last frame always appear 2011-02-05 22:46:59 +00:00
keyingsets pep8 cleanup 2011-02-04 09:27:25 +00:00
modules update for changes in mathutils. 2011-02-05 07:04:23 +00:00
op rename ID.update() --> update_tag() since this function only tags for updating and scene.update() executes the update. 2011-02-07 08:13:28 +00:00
presets pep8 cleanup 2011-02-04 09:27:25 +00:00
templates rename ID.update() --> update_tag() since this function only tags for updating and scene.update() executes the update. 2011-02-07 08:13:28 +00:00
ui Todo/feature request 2011-02-07 16:41:57 +00:00