blender/intern/cycles/render
Brecht Van Lommel 48b4de3152 Cycles:
* auto/fixed threads option is used now, patch by Thomas.
* remove unused CUDA_LIBRARIES, library is dynamically loaded
* fix mesh XML export operator for API update
2011-08-24 10:44:04 +00:00
..
attribute.cpp Cycles: more opencl fixes. 2011-05-31 11:31:00 +00:00
attribute.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
background.cpp Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
background.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
buffers.cpp Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
buffers.h Cycles: first batch of windows build fixes, not quite there yet. 2011-05-03 18:29:11 +00:00
camera.cpp Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
camera.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
CMakeLists.txt Cycles: 2011-08-16 16:15:34 +00:00
film.cpp Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
film.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
filter.cpp Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
filter.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
graph.cpp Cycles: fix some invalid memory access problems found by running the windows build in debug mode. 2011-08-21 10:32:15 +00:00
graph.h Cycles: fix some invalid memory access problems found by running the windows build in debug mode. 2011-08-21 10:32:15 +00:00
image.cpp Cycles: fix small memory leak in image loading. 2011-08-15 19:30:24 +00:00
image.h Cycles: OSL build & image manager fixes. 2011-05-31 16:21:30 +00:00
integrator.cpp Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
integrator.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
light.cpp Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
light.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
mesh_displace.cpp Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
mesh.cpp Cycles: fix for UV texture coordinates lookup with more than one mesh, bug in corner attribute storage. 2011-05-04 14:01:38 +00:00
mesh.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
nodes.cpp Cycles: OSL build & image manager fixes. 2011-05-31 16:21:30 +00:00
nodes.h Cycles: color space control for image/environment texture nodes. Ideally would 2011-05-13 14:32:08 +00:00
object.cpp Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
object.h Cycles: first batch of windows build fixes, not quite there yet. 2011-05-03 18:29:11 +00:00
osl.cpp Cycles: OSL build & image manager fixes. 2011-05-31 16:21:30 +00:00
osl.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
scene.cpp Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
scene.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
session.cpp Cycles: 2011-08-24 10:44:04 +00:00
session.h Cycles: 2011-08-24 10:44:04 +00:00
shader.cpp Cycles: more opencl fixes. 2011-05-31 11:31:00 +00:00
shader.h Cycles: first batch of windows build fixes, not quite there yet. 2011-05-03 18:29:11 +00:00
sobol.cpp Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
sobol.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
svm.cpp Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
svm.h Cycles: first batch of windows build fixes, not quite there yet. 2011-05-03 18:29:11 +00:00
tile.cpp Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
tile.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00