blender/doc
Campbell Barton 18af73e461 Add mathutils.bvhtree API
Originally D966 by @lukastoenne, with own additions

- trees can be initialized from Object's, BMesh,
  or passed in as vert+polygon arrays.
- original indices of ngons/faces are used. (instead of tessellated indices).
- ray_cast, find_nearest methods
- find overlapping faces between 2 trees
2015-07-29 21:24:12 +10:00
..
blender_file_format update dna exporter for API changes 2014-11-14 00:55:40 +01:00
build_systems CMake: remove helper text 2015-06-30 22:46:55 +10:00
doxygen doxygen: corrections/updates 2015-05-20 14:12:22 +10:00
guides Code cleanup: removed some unused UI button types 2013-06-09 18:05:50 +00:00
license And here is the first git (testing) commit by me! 2013-11-16 12:00:42 +01:00
manpage cleanup: shebang lines 2015-01-29 15:56:23 +11:00
python_api Add mathutils.bvhtree API 2015-07-29 21:24:12 +10:00