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Bastien Montagne d4e435836d Cleanup/refactor RNA IDs' remove functions.
Those (one per ID type!) were uselessly duplicated, and badly inconsistent
(some types were actually unlinking before deletion, others were only working if already unlinked!).

Now we use same func and same API for all types, by default deletion is performed only if ID is no more used,
set `do_unlink` parameter to True to always delete ID even if still in use.
Only exception now is with Scene, since we always want to keep at least one!

Note that this will change default behavior of some types (since unlinking is never done anymore by default).
2016-06-25 17:10:33 +02:00
build_files BGE: DeckLink card support for video capture and streaming. 2016-06-11 22:26:05 +02:00
doc T48694: fix bge.texture.Texture.refresh() documentation 2016-06-21 23:23:05 +02:00
extern Curve Fitting: add high-quality flag 2016-06-14 02:27:32 +10:00
intern Cleanup/refactor RNA IDs' remove functions. 2016-06-25 17:10:33 +02:00
release ChildOf Constraint: Hide the Loc/Rot/Scale toggles 2016-06-24 03:18:37 +12:00
source Cleanup/refactor RNA IDs' remove functions. 2016-06-25 17:10:33 +02:00
tests BLI_array_utils: add BLI_array_rfindindex 2016-06-23 11:36:49 +10:00
.arcconfig Use HTTPS protocol for arc 2013-12-24 22:57:27 +06:00
.gitignore Git ignore BUILD_NOTES.txt from install_deps.sh. 2015-11-23 20:17:02 +01:00
.gitmodules Remove SCons building system 2016-01-04 14:20:48 +05:00
CMakeLists.txt Fix OS X build after Decklink changes, it is not supported yet so don't enable it. 2016-06-11 23:50:06 +02:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Makefile: Use hidden FORCE target 2016-05-21 05:48:10 +10:00
make.bat Fix make.bat checking 64bit systems 2016-02-10 00:26:12 +11:00