forked from bartvdbraak/blender
d56c9fb420
Height of bitmap may be negative, which indicates a 'top to bottom' line storage. Also, fixed header handling, bitmaps using other header than 'BM' would most likely have lead to errors/crashes too... |
||
---|---|---|
.. | ||
blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
CMakeLists.txt | ||
SConscript |